spell Permanency

Permanency

This material
is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.

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Universal
Level Sorcerer/Wizard 5
Components V, S, XP
Casting Time 2 rounds
Range See text
Target, Effect, or Area See text
Duration Permanent; see text
Saving Throw None
Spell
Resistance
No

This spell makes certain
other spells permanent.

Depending on the spell,
you must be of a minimum caster level and must expend a number of XP.

You can make the following
spells permanent in regard to yourself.









Spell Minimum
Caster Level
XP
Cost
Arcane
sight
11th 1,500
XP
Comprehend
languages
9th 500 XP
Darkvision 10th 1,000
XP
Detect
magic
9th 500 XP
Read
magic
9th 500 XP
See
invisibility
10th 1,000
XP
Tongues 11th 1,500
XP

You cast the desired spell
and then follow it with the permanency spell. You cannot cast these spells on
other creatures. This application of permanency can be dispelled only by a caster
of higher level than you were when you cast the spell.

In addition to personal
use, permanency can be used to make the following spells permanent on yourself,
another creature, or an object (as appropriate).









Spell Minimum
Caster Level
XP
Cost
Enlarge
person
9th 500 XP
Magic
fang
9th 500 XP
Magic
fang, greater
11th 1,500
XP
Reduce
person
9th 500 XP
Resistance 9th 500 XP
Telepathic
bond
1
13th 2,500
XP
1 Only bonds two creatures per casting of permanency.

Additionally, the following spells can be cast upon objects or areas only and
rendered permanent.




























Spell Minimum
Caster Level
XP
Cost
Alarm 9th 500 XP
animate
objects
14th 3,000
XP
Dancing
lights
9th 500 XP
Ghost
sound
9th 500 XP
Gust
of wind
11th 1,500
XP
Invisibility 10th 1,000
XP
Mage’s
private sanctum
13th 2,500
XP
Magic
mouth
10th 1,000
XP
Phase
door
15th 3,500
XP
Prismatic
sphere
17th 4,500
XP
Prismatic
wall
16th 4,000
XP
Shrink
item
11th 1,500
XP
Solid
fog
12th 2,000
XP
Stinking
cloud
11th 1,500
XP
Symbol
of death
16th 4,000
XP
Symbol
of fear
14th 3,000
XP
Symbol
of insanity
16th 4,000
XP
Symbol
of pain
13th 2,500
XP
Symbol
of persuasion
14th 3,000
XP
Symbol
of sleep
16th 4,000
XP
Symbol
of stunning
15th 3,500
XP
Symbol
of weakness
15th 3,500
XP
Teleportation
circle
17th 4,500
XP
Wall
of fire
12th 2,000
XP
Wall
of force
13th 2,500
XP
Web 10th 1,000
XP

Spells cast on other creatures,
objects, or locations (not on you) are vulnerable to dispel
magic
as normal.

XP Cost See
tables above.

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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

‘d20
System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.