spell Primal Scream


Primal
Scream

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Liber
Mysterium

The
Netbook of Witches and Warlocks

By
Timothy S. Brannan and The Netbook of Witches and Warlocks Team

Full
netbook can be found on the followng website

Dom
of D20 / D&D 3e Netbooks and Downloads.

Enchantment
Compulsion [sonic]

Level:
Witch 5, Bard 5, Sorcerer/Wizard 6
Components: V S
Casting Time: 1 round
Range: Touch
Target,
Effect, Area:
15- radius per level
Duration: 1 minute
Saving
Throw:
See text
Spell
Resistance
:
Yes

This
spell is related to Shriek and Witch Wail. With this spell, the caster lets loose
a scream of profound terror and sadness. Anyone within the area of effect must
make a save vs. spells to avoid the effects.

Creatures
5 hit dice/levels or lesser must succeed a fortitude save or take 6d6 points of
sonic damage, fort save for half. Creatures greater than 5 hit dice/level take
4d6 points of damage or save for half. Anyone who fails their save is treated
as if they were subject to a Shriek or Fear spell, suffering the -2 to attack
rolls, armour class, and skill checks.

In
addition, this spell will shatter any glass or crystal object. Magical glass or
glass-like creature are granted a Fort save to prevent taking 1d6 points of damage
per caster level (save for half) regardless of their hit dice.

This
spell can effect undead and any creatures that are unaffected by mind effecting
spells. However they remain unaffected by the spell’s fear effects.

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Worlds of Mankind is owned and created by Mark John Goodwin

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