spell Prismatic Sphere

Prismatic
Sphere

This material
is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.

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Abjuration
Level Protection 9, Sorcerer/Wizard 9, Sun
9

Components V
Range 10 ft.
Effect 10-ft.-radius sphere centered on you

This spell functions like
prismatic wall, except you conjure up an immobile, opaque globe of shimmering,
multicolored light that surrounds you and protects you from all forms of attack.
The sphere flashes in all colors of the visible spectrum.

The sphere’s blindness
effect on creatures with less than 8 HD lasts 2d4x10 minutes.

You can pass into and out
of the prismatic sphere and remain near it without harm. However, when you’re
inside it, the sphere blocks any attempt to project something through the sphere
(including spells). Other creatures that attempt to attack you or pass through
suffer the effects of each color, one at a time.

Typically, only the upper
hemisphere of the globe will exist, since you are at the center of the sphere,
so the lower half is usually excluded by the floor surface you are standing
on.

The colors of the sphere
have the same effects as the colors of a prismatic
wall
.

Prismatic sphere can be
made permanent with a permanency spell.

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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

‘d20
System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.


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