spell Prismatic Spray

Prismatic
Spray

This
material is Open Game Content, and is licensed for public use under the terms
of the Open Game License v1.0a.

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Iris here, with humid bow. Arthur Rackham, from Comus, by John Milton, New York, London, 1921.Iris here, with humid bow. Arthur Rackham, from Comus, by John
Milton, New York, London, 1921.

Evocation
Level Sorcerer/Wizard 7
Components V, S
Casting Time 1 standard action
Range 60 ft.
Area Cone-shaped burst
Duration Instantaneous
Saving Throw See text
Spell
Resistance
Yes

This spell causes seven
shimmering, intertwined, multicolored beams of light to spray from your hand.
Each beam has a different power. Creatures in the area of the spell with 8 HD
or less are automatically blinded for 2d4 rounds. Every creature in the area
is randomly struck by one or more beams, which have additional effects.










1d8 Color
of Beam
Effect
1 Red 20 points
fire damage (Reflex half)
2 Orange 40 points
acid damage (Reflex half)
3 Yellow 80 points
electricity damage (Reflex half)
4 Green Poison
(Kills; Fortitude partial, take 1d6 points of Constitution damage instead)
5 Blue Turned
to stone (Fortitude negates)
6 Indigo Insane,
as insanity spell (Will negates).
7 Violet Sent to
another plane (Will negates)
8 Struck
by two rays; roll twice more, ignoring any “8” results

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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

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System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.