spell Purge of Might

Purge
of Might


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The Lore
of the Gods

Book One: The Greek Gods

Lead Designers

Steven Creech and Kevin Ruesch Lead Editor Steven Schend Creative Director Jim
Butler Art Director

Todd Morasch Artwork Aaron D. Siddal

Evocation
[Good]

Level:Cleric 9

Components: V, S, DF

Casting Time: 1 full round

Range: Long (400ft. + 40ft. / level)

Area: 100ft. radius blast

Duration: Instantaneous

Saving Throw: Fortitude partial
Spell
Resistance
: Yes

The cleric
calls down a golden bolt of energy from the sky to mark the center point of
the spell. When the bolt strikes, a ring of shimmering light expands out to
a range of 100ft. All evil creatures caught within the area of effect must make
a Fort. save or take 10d10 +10 points of damage. Those who save still take half
damage.

All Evil-based
magic items must make a Will save or be disjoined as if struck by a mage’s
disjunction
spell.

Divine
Focus: cleric’s holy
symbol
, which is consumed.

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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

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System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.



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