Fantasy Worlds

Unleash your inner geek

spell Ray of Frost

Ray
of Frost

This
material is Open Game Content, and is licensed for public use under the terms
of the Open Game License v1.0a.

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Evocation
[Cold]

Level Sorcerer, Wizard
0
Components V, S
Casting Time 1 standard action
Range Close (25 ft. + 5 ft./2 levels)
Effect Ray
Duration Instantaneous
Saving Throw None
Spell
Resistance
Yes

A ray of freezing air and
ice projects from your pointing finger. You must succeed on a ranged touch attack
with the ray to deal damage to a target. The ray deals 1d3 points of cold damage.

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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

‘d20
System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.