spell Releasing the Kraken

Releasing
the Kraken

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The Lore
of the Gods

Book One: The Greek Gods

Lead Designers

Steven Creech and Kevin Ruesch Lead Editor Steven Schend Creative Director
Jim Butler Art Director

Todd Morasch Artwork Aaron D. Siddal

Conjuration
(Calling)

Level:
Cleric 9, Druid
9
Components: V, S, M
Casting Time: 1 full round
Range: Long (400ft. +40ft. / level)
Effect: Summons a kraken
Duration: Instantaneous
Saving Throw: None
Spell
Resistance
:
No

This powerful
spell summons a kraken to you and allows
you to speak with it. You may order the beast to Perform one task; however
you must first barter a price. The kraken
may want treasure or (more likely) food.

Sometimes,
if you’re lucky, the task can become the payment. For example, if you
wish it to destroy a pirate vessel, it can have all persons on board or perhaps
all treasure on board as its payment.

However,
the payment should fit the task required.

Once the
task is completed, the kraken will immediately
leave the area and will harbor no ill feelings toward the caster unless she
was abusive during the bartering negotiations.

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The Worlds
of Mankind is owned and created by Mark John Goodwin

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terms of the Open Game License v1.0a.

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and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.