Fantasy Worlds

Unleash your inner geek

spell Remove Blindness Deafness

Remove
Blindness/Deafness

This material
is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.

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Conjuration
(Healing)

Level Cleric 3, Paladin
3

Components V, S
Casting Time 1 standard action
Range Touch
Target Creature touched
Duration Instantaneous
Saving Throw Fortitude negates (harmless)
Spell
Resistance
Yes (harmless)

Remove blindness/deafness
cures blindness or deafness (your choice), whether the effect is normal or magical
in nature. The spell does not restore ears or eyes that have been lost, but
it repairs them if they are damaged.

Remove blindness/deafness
counters and dispels blindness/deafness.

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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

‘d20
System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.