spell Repel Metal or Stone

Repel
Metal or Stone

This material
is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.

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Abjuration [Earth]
Level Druid 8
Components V, S
Casting Time 1 standard action
Range 60 ft.
Area 60-ft. line from you
Duration 1 round/level (D)

Saving Throw None
Spell
Resistance
No

Like repel
wood
, this spell creates waves of invisible and intangible energy that roll
forth from you. All metal or stone objects in the path of the spell are pushed
away from you to the limit of the range. Fixed metal or stone objects larger
than 3 inches in diameter and loose objects weighing more than 500 pounds are
not affected. Anything else, including animated objects, small boulders, and
creatures in metal armor, moves back. Fixed objects 3 inches in diameter or
smaller bend or break, and the pieces move with the wave of energy. Objects
affected by the spell are repelled at the rate of 40 feet per round.

Objects such as metal armor,
swords, and the like are pushed back, dragging their bearers with them. Even
magic items with metal components are repelled, although an antimagic
field
blocks the effects.

The waves of energy continue
to sweep down the set path for the spell’s duration. After you cast the spell,
the path is set, and you can then do other things or go elsewhere without affecting
the spell’s power.

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