spell Sacrifice of Power

Sacrifice
of Power


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Opferszene des antiken Diana-Kults, österreichischer Maler des beginnenden 18. Jahrhunderts, Öl auf Leinwand. 74 x 61,5 cm.
Date 18th century

Opferszene des antiken Diana-Kults, österreichischer Maler des beginnenden
18. Jahrhunderts, Öl auf Leinwand. 74 x 61,5 cm.

Date 18th century


Relics
& Rituals:
Olympus

© 2004 White
Wolf Publishing, Inc. Distributed for Sword and Sorcery Studios by White
Wolf Publishing, Inc.

By W. Jason Peck, Aaron Rosenberg,
Christina Stiles
and Relics & Rituals: Olympus team

Necromancy [Evil]

Level: Clr 7, Druid 7

Components: V, S, M, F

Casting Time: One hour

Range: Personal

Target: You

Duration: 1 day

Saving Throw: See text
Spell
Resistance
: No

You ritually sacrifice
a living humanoid, and use its life energy to gain a temporary boon from your
god. For every two hit dice of the sacrifice, you gain an additional 1st-level
spell slot. These slots may be combined to gain higher-level spell slots. For
example, if a priest sacrifices a tenth-level fighter, he could take five additional
1st-level spells, one 5th-level spell, or any other combination that equals
five. The additional spell or spells must be prepared and used within a twenty-four
hour period; when the effects of sacrifice of power wear off, any spells in
the bonus spell slots vanish. Spells gained from sacrifice of power cannot be
converted into cure or inflict spells.

If the sacrificial victim
makes a successful saving throw against the spell, the number of spell slots
gained is halved (rounding up).

Material Component: Sacrificial humanoid.

Focus: Ceremonial dagger of at least 100 gp in value; ceremonial
bowl of at least 200gp in value.

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