Any opponent attempting
to strike or otherwise directly attack the warded creature, even with a targeted
spell, must attempt a Will save. If the save succeeds, the opponent can attack
normally and is unaffected by that casting of the spell. If the save fails,
the opponent can’t follow through with the attack, that part of its action is
lost, and it can’t directly attack the warded creature for the duration of the
spell. Those not attempting to attack the subject remain unaffected. This spell
does not prevent the warded creature from being attacked or affected by area
or effect spells. The subject cannot attack without breaking the spell but may
use nonattack spells or otherwise act.
of Mankind is owned and created by Mark John Goodwin
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.