Fantasy Worlds

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spell Saving Grace

Saving
Grace


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Saving
Grace
School conjuration
(healing); Level cleric/oracle 4, paladin 3
CASTING
Casting Time 1 standard
action

Components V, S
EFFECT
Range touch

Target one living creature

Duration 1 round/level

Saving Throw Will negates (harmless); Spell
Resistance
yes (harmless)
DESCRIPTION
For the duration of
the spell, if the target creature falls to 0 hp or below, but does not die
immediately, he will gain a number of temporary hp equal to half his normal
total. These hp will fade at a rate of 1 hp per round.


Section
15: Copyright Notice – The Book of Divine Magic

The
Book of Divine Magic. Copyright 2009, 4 Winds Fantasy Gaming; Authors
Connie J. Thomson and Robert W. Thomson, with Katheryn Bauer and Sean
O’Connor.

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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

‘d20
System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.