spell Scales of the Sealord

of the Sealord

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posted on D&Dtools


Druid 3, Ranger 3, Seafolk 3,
Components: V, S, M,
Casting Time: 1 standard action
Range: Personal
Target: You
Duration: 1 hour/level (D)

You transform yourself
into a form better suited to the watery environment, growing shimmering scales
and gaining webbed hands and feet.

For the duration of the
spell, your swim speed increases by 10 feet.
If you had no swim speed, you gain a swim speed of 15 feet, gaining a +8 racial bonus on any Swim check to perform some special action or avoid a hazard.

You can always choose to take 10 on a Swim check,
even if distracted or endangered. You can use the run action while swimming,
provided you swim in a straight line.

Finally, you gain a natural
armor bonus +1/three caster levels, maximum of +5.

However, because of your
strange appearance, you gain a penalty to Charisma-based
checks equal to the natural armor bonus when dealing with nonaquatic creatures.

Material Component:Handful
of thick scales.

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