spell Shillelagh

Shillelagh


This
material is Open Game Content, and is licensed for public use under the terms
of the Open Game License v1.0a.

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Transmutation

Level:
Druid 1
Components: V, S, DF
Casting Time: 1 standard action
Range: Touch
Target: One touched nonmagical oak club or quarterstaff
Duration: 1 min./level
Saving Throw: Will negates (object)
Spell
Resistance
:
Yes (object)

Your
own nonmagical club or quarterstaff becomes a weapon with a +1 enhancement bonus
on attack and damage rolls. (A quarterstaff gains this enhancement for both
ends of the weapon.) It deals damage as if it were two size categories larger
(a Small club or quarterstaff so transmuted deals 1d8 points of damage, a Medium
2d6, and a Large 3d6), +1 for its enhancement bonus. These effects only occur
when the weapon is wielded by you. If you do not wield it, the weapon behaves
as if unaffected by this spell.


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