& Rituals: Olympus
© 2004 White Wolf
By W. Jason Peck, Aaron Rosenberg,
Level: Sorcerer/Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: 30 ft.
Area: 30-ft.-radius emanation centered on the caster
Duration: 10 minutes/level
Saving Throw: Will negates
Most wizards are taught
to respect the dead, and treat them politely whenever they speak. Sometimes,
however, a wizard has no manners and no consideration, or he is simply in too
much of a hurry to waste time on pleasantries. Besides, spirits often lie or
dissemble, both because they do not want to reveal something and because it
amuses them and makes the conversation last. With this spell, however, you can
command the spirit or intelligent undead of any sort to speak truthfully and
to withhold nothing. The spirit can resist, but if it fails it must answer any
questions the caster asks, and answer fully and honestly. Spirits or undead who fail their saving throws cannot leave the area while this spell is effect,
or until you dismiss them. This spell does not prevent them from attacking you,
however, and is often best used in conjunction with a show of force.
Material Component: A bowlful of sheeps blood
of Mankind is owned and created by Mark John Goodwin
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.