spell Splinter the Mind

Splinter
the Mind

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Meine Augen zur Zeit der Erscheinungen Date 1911–1913 August Natterer (1868–1933)Meine Augen zur Zeit der Erscheinungen Date 1911–1913
August Natterer (1868–1933)


The Lore
of the Gods

Book One: The Greek Gods

Lead Designers

Steven Creech and Kevin Ruesch Lead Editor Steven Schend Creative Director Jim
Butler Art Director

Todd Morasch Artwork Aaron D. Siddal

Enchantment
(Compulsion)

[Mind-Affecting]

Level:
Cleric 8, Sorcerer/Wizard 8

Components: V, S, M

Casting Time: 1 action

Range: Medium (100ft. +10ft. / level)

Target: 1 creature

Duration: Permanent

Saving Throw: Will negates
Spell
Resistance
: Yes

Splinter the
mind shatters the conscious and subconscious minds, causing the victim to manifest
one of five different forms of insanity. The caster may choose which form manifests
or may let a random form manifest (roll 1d6-1, a 6 allows the GM to choose the
spell’s manifestation).

The five
forms of insanity are:

1. Schizophrenia-
Subject loses own personality and chooses a role model to emulate. The role
model will always be as different from the

victim as possible. (Example: a sorcerer may think he is a paladin.)

2. Dementia-
Subject becomes lethargic and bored with everything. Nothing has any real meaning
to the victim and he will ignore most any

important situation 50% of the time.

3. Delusional-
Subject is convinced he is an important figure: a demigod, king, famous adventurer,
arch-mage, etc. Those who fail to

recognize the victim as such are sure to be met with hostility. The victim acts
as appropriate to his perceived station.

4. Paranoia-
Subject believes “everyone” is out to get him. That “they”
are plotting against him and spying on him at all times. This includes

friends and party members. Anyone playing into this delusion, even just to poke
fun, will likely provoke the victim to violence.

5. Hallucinations-
same as the haunted spell.

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