spell Stabilize


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Compendium, p. 204)

posted on D&Dtools

Conjuration (Healing)

Cleric 2, Paladin 2,
Components: V, S, DF,
Casting Time: 1 swift action
Area: 50-ft.-radius burst centered on you
Duration: Instantaneous
Saving Throw: Will negates (harmless); see text
Yes (harmless)

Filled with compassion
and concern, you draw upon your deity’s power. A burst of golden energy springs
forth, spreading from you. Those still alive around you seem less bloody and
in less pain.

This spell, designed to
work on the battlefield, allows you to stabilize the dying all around you. A
burst of positive energy spreads out from you, healing 1 point of damage to
all living creatures in the affected area, whether allied or not. This spell
deals 1 point of damage to undead creatures, which are allowed a Will saving
throw to negate the effect.

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