spell Steal the Painful Memory

Steal
the Painful Memory

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Crime
and Punishment


Author Keith Baker

Series Campaign Style

Publisher Atlas Games

Publish date 2003

Pages 160

ISBN {$isbn}

OGL Section 15 cap

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Enchantment [Judicial
Curse, Mind-Altering]

Level: Cleric 7, Inquistior 6
Components: V, S, XP
Casting Time: 1 hour
Range: Special (1 mile/level + 1 mile/point of ceremonial force)
Target: See text
Duration: Permanent
Saving Throw: See text
Spell
Resistance
:
Yes

Sometimes a trial reveals
information best left unknown. Perhaps a village doesn’t want to remember
a particularly horrible murder, or the shameful act of one of its members. In
this case, a powerful inquisitor or cleric can use steal the painful memory
to remove all recollection of the event from the minds of the community.

Steal the painful memory
allows you to strip away all memories of a particular event. You must be able
to describe the event in approximately 12 words or less. For example, any of
the following would work: “Forget that Shaeryn ever existed;” “Forget
that Shaeryn was murdered;” or “Forget that Prince Korrin murdered
Shaeryn.” The gap in memory will be filled in by the simplest solution,
and all people affected by the spell will share this memory. Told to forget
a murder, they will believe that the victim moved away; told to forget the identity
of the murderer, they will believe that the crime was never solved or that the
murderer was a stranger who escaped.

The targets of steal the
painful memory must be linked in some way. They could be members of the same
community, the same guild, the same religion, or the same party of adventurers.
The basic spell can affect up to 100 people; every additional point of ceremonial
force can add up to 250 people to the effect. The power of the spell spreads
out in a radius from your location until it reaches the maximum range or has
affected the maximum number of targets. This spell is intended to be used against
willing targets. When the effect occurs, the targets will have a sense of the
memory that’s to be lost; if a target chooses to resist, he may make a
Will save with a +10 circumstance bonus to negate the effect. If the targets
are within your line of sight when you cast the spell, you will know if they
choose to resist it; otherwise, you’re not aware of the success or failure
of the ritual.

Remove
curse
restores the memories of a single individual, but he must choose to
cooperate and the caster level must at least match your caster level. limited
wish
restores stolen memories to a single person, while wish or miracle restores memories to all victims of an affected community. Steal the painful
memory is a judicial curse; the saving throw of the spell can be increased through
the use of ceremonial force.

XP Cost: 1,000 XP

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