Fantasy Worlds

Unleash your inner geek

spell Storm Tower

Storm
Tower

grey line


Hendrik Willem Mesdag (1831–1915) Title Lighthouse in the Surf Date circa 1860 - circa 1907

Hendrik Willem Mesdag (1831–1915) Title Lighthouse in the Surf Date
circa 1860 – circa 1907


(Spell
Compendium, p. 210)

Orginally
posted on D&Dtools

Abjuration [Air]

Level:
Druid 7,
Components: V, S,
Casting Time: 1 round
Range: Long (400 ft. + 40 ft./level)
Area: Cylinder (20-ft. radius, 100 ft. high)
Duration: 1 round/level (D)
Saving Throw: Fortitude negates; see text
Spell
Resistance
:
Yes

You form an enormous
tower of dark, swirling storm clouds and howling wind.

A storm tower absorbs any
electricity damage dealt to those within it. Magic
missiles
cannot be cast into, out of, or within a storm tower. The storm
tower is composed of windstorm-strength winds (DMG 95), making ranged attacks
impossible within it, though it has no effect on the movement of creatures within
it. However, only Gargantuan or Colossal creatures can pass through the outer
edge of the storm tower; all creatures of smaller size must succeed on a Fortitude
saving throw to enter; otherwise, they are checked at the edge.

Anyone within a storm tower
has concealment relative to those outside the tower. The howling winds of a
storm tower also apply a -10 penalty on Listen checks made within 50 feet of it (including all those made inside the tower).

grey line

The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

‘d20
System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.