is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.
Level Druid 9, Sorcerer/Wizard
Components V, S, M
Casting Time 1 hour
Range Close (25 ft. + 5 ft./2 levels)
Target One location (up to a 10-ft. cube/level) or one object
Duration 2 hours/level (D)
Saving Throw Will negates; see text
You cause an object or
location to emanate magical vibrations that attract either a specific kind of
intelligent creature or creatures of a particular alignment, as defined by you.
The particular kind of creature to be affected must be named specifically. A
creature subtype is not specific enough. Likewise, the specific alignment must
Creatures of the specified
kind or alignment feel elated and pleased to be in the area or desire to touch
or to possess the object. The compulsion to stay in the area or touch the object
is overpowering. If the save is successful, the creature is released from the
enchantment, but a subsequent save must be made 1d6x10 minutes later. If this
save fails, the affected creature attempts to return to the area or object.
Sympathy counters and dispels antipathy.
Material Component 1,500 gp worth of crushed pearls and a drop of honey.
of Mankind is owned and created by Mark John Goodwin
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.