Fantasy Worlds

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spell Tree Shape

Tree
Shape


This material
is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.


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John William Waterhouse (1849 -1917) Title Apollo and Daphne Date 1908

John William Waterhouse (1849–1917) Title Apollo and Daphne Date 1908

Transmutation
Level Druid 2, Ranger
3

Components V, S, DF
Casting Time 1 standard action
Range Personal
Target You
Duration 1 hour/level (D)

By means of this spell,
you are able to assume the form of a Large living tree or shrub or a Large dead
tree trunk with a small number of limbs. The closest inspection cannot reveal
that the tree in question is actually a magically concealed creature. To all
normal tests you are, in fact, a tree or shrub, although a Detect
Magic
spell reveals a faint transmutation on the tree. While in tree form,
you can observe all that transpires around you just as if you were in your normal
form, and your hit points and save bonuses remain unaffected. You gain a +10
natural armor bonus to AC but have an effective Dexterity score of 0 and a speed of 0 feet. You are immune to critical hits while in tree
form. All clothing and gear carried or worn changes with you.

You can dismiss tree shape
as a free action (instead of as a standard action).


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The Worlds
of Mankind is owned and created by Mark John Goodwin

The text
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.

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System’ and the ‘d20 System’ logo are trademarks of Wizards of
the Coast, Inc.

and are used according to the terms of the d20 System License version 6.0.

A copy of this License can be found at www.wizards.com/d20.