spell True Seeing


This material
is Open Game Content, and is licensed for public use under the terms of the
Open Game License v1.0a.

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WILLIAM SAVAGE COOPER (1880-1926), "Phantasy"

WILLIAM SAVAGE COOPER (1880-1926), “Phantasy”


Level Cleric 5, Druid
, Knowledge 5, Sorcerer/Wizard

Components V, S, M
Casting Time 1 standard action
Range Touch
Target Creature touched
Duration 1 min./level
Saving Throw Will negates (harmless)
Yes (harmless)

You confer on the subject
the ability to see all things as they actually are. The subject sees through
normal and magical

darkness, notices secret doors hidden by magic, sees the
exact locations of creatures or objects under blur or displacement effects, sees invisible
creatures or objects normally, sees through illusions, and sees the true form
of polymorphed, changed, or transmuted things. Further, the subject can focus
its vision to see into the Ethereal
(but not into extradimensional spaces). The range of true seeing conferred
is 120 feet.

True seeing, however, does
not penetrate solid objects. It in no way confers X-ray vision or its equivalent.
It does not negate concealment, including that caused by fog and the like. True
seeing does not help the viewer see through mundane disguises, spot creatures
who are simply hiding, or notice secret doors hidden by mundane means. In addition,
the spell effects cannot be further enhanced with known magic, so one cannot
use true seeing through a crystal ball or in conjunction with clairaudience/clairvoyance.

Material Component An ointment for the eyes that costs 250 gp and is made from mushroom powder,
saffron, and fat.

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