Modern recut copy of The Great Wave off Kanagawa, from 36 Views
of the Gods
Book One: The Greek Gods
Level: Cleric 5, Druid 5, Sorcerer/Wizard 5
Components: V, S, M
Casting Time: 1 action
Range: Long (400ft. +40ft./ level)
Area: 10ft. cube/ level
Duration: 1 round/ 2 levels
Saving Throw: Reflex half
You can create,
from any body of water large enough, a massive animated wave that will travel
in any direction you wish. The wave can smash into structures, topple small
sailing vessels, or pummelcreatures. When used against a target, the wave causes
1d4 points of damage per caster level.
every 10ft of dry land the wave crosses, it loses one die of damage.
are carried along the path of the wave and Medium/Large sized creatures are
carried along half the distance. The wave travels at a movement rate of 90ft./
of Mankind is owned and created by Mark John Goodwin
on this page is Open Game Content, and is licensed for public use under the
terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.