spell Undead Anatomy I

Anatomy I

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Anatomy I
School transmutation
(polymorph); Level alchemist 3, sorcerer/wizard 3
Casting Time 1 standard

Components V, S, M (a piece of the creature whose form you plan to assume)
Range personal

Target you

Duration 1 minute/level (D)
When you cast this
spell, you can assume the form of any Small or Medium corporeal creature
of the undead type, which
must be vaguely humanoid-shaped
(like a ghoul, skeleton,
or zombie). You gain a bite
attack (1d6 for Medium forms, 1d4 for Small forms), two claw or slam attacks
(1d6 for Medium forms, 1d4 for Small forms), and darkvision 60 feet. If the form you assume has any of the following abilities, you
gain the listed ability: climb 30 feet, fly 30 feet (average maneuverability), swim 30 feet, Low-Light
, and Scent.

In this form, you
detect as an undead creature
(such as with detect undead,
but not with magic that reveals your true form, such as true
) and are treated as undead for the purposes of channeled energy, cure spells, and inflict spells,
but not for other effects that specifically target or react differently
to undead (such as searing

Small undead:
If the form you take is that of a Small undead,
you gain a +2 size bonus to your Dexterity and a +1 natural armor bonus.

Medium undead: If the form
you take is that of a Medium undead,
you gain a +2 size bonus to your Strength and a +2 natural armor bonus.

15: Copyright Notice – Pathfinder Roleplaying Game Ultimate Magic

Roleplaying Game Ultimate Magic. © 2011, Paizo Publishing, LLC; Authors:
Jason Bulmahn, Tim Hitchcock, Colin McComb, Rob McCreary, Jason Nelson,
Stephen Radney-MacFarland, Sean K Reynolds, Owen K.C. Stephens, and Russ

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