Ammunition (Bow): Arrow(s), Lodestone

To Weapons

grey line

Source: Pathfinder

This heavy iron arrowhead is sealed with an alchemical resin; pulling a small string breaks the seal and activates the reaction in the arrowhead, greatly increasing its magnetic properties.

Action: Pulling the string to break the seal and activate the reaction in the arrowhead is a move action.

Benefit: You gain a +4 bonus on attack rolls when firing a lodestone arrow at a target wearing a significant amount of metal armor (at least chain mail or a metal shield) or made of metal. The increased magnetism fades 1 round after you activate it, after which time it is a normal arrow.

Special: In areas with a lot of magnetic metal, the attack bonus may drop to 0 or even become a penalty as competing sources steer the arrow away from your intended target.

Drawback: The magnetized arrow only deals half damage.

Ranged Weapons (Martial) Cost Dmg (S) Dmg (M) Critical Range Increment Weight Type Special Source
Ranged Weapons (Martial)
Arrow, Lodestone (1) 10 gp see text see text see text see text see text see text see text EoG

Source Elves of Golarion

Gray line

To Weapons

The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at