Bayonet

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Vasily Vereshchagin (1842–1904)

Vasily Vereshchagin (1842–1904)

Source: Pathfinder d20pfsrd.com

[This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.]

Bayonets are close combat weapons designed to fit into the grooves or muzzles of crossbows and firearms.

Benefit: Bayonets allow you to make melee attacks with these weapons but render them temporarily useless as ranged weapons.

Attach/Remove: Attaching or removing a bayonet is a move action.

Two-Handed Melee Weapons (Simple)
Light Melee Weapons (Martial)
Weapon Cost Damage (S) Damage (M) Critical Range Increment Weight Type Special
Blade Boot 25 gp 1d3 1d4 x2 2 lbs. Piercing see text
Bayonet 5 gp 1d4 1d6 x2 1 lb. Piercing

Section 15: Copyright Notice - Advanced Player's Guide

Advanced Player's Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

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