A gnome hooked
hammer is a double weapon. You can fight with it as if fighting with two weapons,
but if you do, you incur all the normal attack penalties associated with fighting
with two weapons, just as if you were using a one-handed weapon and a light
weapon. The hammers blunt head is a bludgeoning weapon that deals 1d6
points of damage (crit ×3). Its hook is a piercing weapon that deals 1d4
points of damage (crit ×4). You can use either head as the primary weapon.
The other head is the offhand weapon. A creature wielding a gnome hooked hammer
in one hand cant use it as a double weapononly one end of the weapon
can be used in any given round.
You can use
a gnome hooked hammer to make trip attacks. If you are tripped during your own
trip attempt, you can drop the gnome hooked hammer to avoid being tripped.
gnome hooked hammers as martial weapons
|Weapon||Cost||Damage (S)||Damage (M)||Critical||Range Increment||Weight||Type||Special|
of Mankind is owned and created by Mark John Goodwin
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