Captain Hook and Peter Pan Date 1912 Source James Matthew Barrie, “Peter
[This content was created
by Paizo Publishing LLC for the Pathfinder rules but is not from the Pathfinder
RPG product line.]
Pirates who lose a hand
in the course of their adventures sometimes attach hooks to their wrists.
Your opponent cannot use
a disarm action to disarm you of a hook hand. Hook hands generally do not interfere
with routine activities, but you cannot use another weapon two-handed if you
have a hook hand attached. You cannot use any type of weapon if both your hands
are hook hands, and you may have trouble with routine activities.
Hook hands presume that
the wrist joint is intact. If the wrist joint is not intact, use the prosthesis
statistics instead. It takes 1 minute to attach or detach a hook hand.
Melee Weapons (Simple)
|Weapon||Cost||Damage (S)||Damage (M)||Critical||Range Increment||Weight||Type||Special|
|Hook Hand||10 gp||1d3||1d4||x2||||1 lb.||Slashing||disarm|
Copyright Notice – Pathfinder Player Companion: Pirates of the Inner Sea
of Mankind is owned and created by Mark John Goodwin
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