Two sai, from http://www.aoskkf.com/weapon.html. The owner of this image has agreed to license it under the GFDL (from en Wiki)
A sai is
a metal spike flanked by a pair of prongs used to trap an enemy’s weapon. Though
pointed, a sai is used primarily to bludgeon foes and to disarm weapons.
a sai, you get a +2 bonus on Combat Maneuver Checks to sunder an enemy’s weapon.
Weapon Feature(s): disarm,
bonus to sunder attempts
With a sai,
you get a +4 bonus on opposed attack rolls made to disarm an enemy (including
the roll to avoid being disarmed if such an attempt fails).
Melee Weapons (Exotic)
|Weapon||Cost||Damage (S)||Damage (M)||Critical||Range Increment||Weight||Type||Special|
Source: Core Rulebook
of Mankind is owned and created by Mark John Goodwin
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