Equipment Guide II
can be found on the following website
below is designated as Open Game Content
This weapon appears as
a stunningly large and heavy halberd. Most of the weapons vicious appearance
is due to its blade, which is tall enough to almost reach the ground when being
wielded and wide enough for a man to take cover behind it.
Shield halberds were the
creation of the half-elven rogue, weaponsmith and public enemy number one Meridor
the Mad, who experimented time and again with big, devastating weapons designs,
always aiming at creating the most vicious, brutal weapon imaginable. Meridor
never developed a model that was nasty enough to satisfy his goal, though this
halberd came quite close; he wielded it as his favoured weapon until his untimely
death at the hands of an offended and unfairly skilful barmaid after one butt-slap too many. Meridors invention endured, though, and
even today a few specialised weapons stores like Adroit Arms carry
the design he made popular. However, Meridors fearsome blade became famous
not because its staggering offensive power but for an unexpected side effect
of the half-elfs effort to have the biggest weapon
the halberds blade is so large, the wielder can actually use it as a shield.
When a character wielding
a shield halberd performs the fighting defensively or total defence actions,
he gains a +2 shield bonus to his Armour Class, in addition to the Dodge bonuses gained from these manoeuvres. Any magical enhancement bonuses applied
to a shield halberd increase its attack and damage, not its shield bonus.
Contrary to normal halberds,
shield halberds cannot be used to make trip attacks or set against an enemys
charge, due to their incredible bulk.
Shield Halberd: Two-handed
Exotic Weapon; 150 gp; Dmg 1d10(S)/2d8(M); Critical x4; Range ; 22 lb.;
Melee Weapons (Exotic)
|Cost||Damage (S)||Damage (M)||Critical||Range Increment||Weight||Type||Special|
of Mankind is owned and created by Mark John Goodwin
on this page is Open Game Content, and is licensed for public use under the
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and are used according to the terms of the d20 System License version 6.0.
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