Equipment

Animals & Animal Gear

Mounts And Related Gear
ItemCostWeight
Bat, (Common)5 gp1 lb.
Bat, Dire (Riding) (drow)300 gp
Bat, Dire (Riding) (combat trained) (drow)450 gp
Bird, Canary4 cp9 oz.
Bird, Falcon40 gp2 lbs.
Bird, Hawk35 gp20 lbs.
Bird,Owl, (Common)10gp1 lb.
Bird,Raven2 gp3 lbs.
Camel18 gp 
Cat, (Common)3 cp8 lbs.
Dog, Bloodhound75 gp 
Dog,(Guard or War)25 gp90 lbs.
Dog,(Hunting)15 gp90 lbs.
Dog,(Riding)150 gp120 lbs.
Donkey8 gp
Eagle  
Elephant African1,000 gp5 tons
Elephant Asian1,000 gp 
Hawk35 gp 
Horse, Heavy200 gp1,000 lbs.
Horse, Heavy (war-trained)300 gp1,200 lbs.
Horse, Light75 gp600 lbs.
Horse, Light (war-trained)110 gp900 lbs.
Horse, Pony30 gp
Horse, Pony (War Trained)45 gp
Lizard, (Common)5 cp2 oz.
Mammoth4,500 gp
Mule8 gp
Oxen15 gp
Rat, (Common)1 cp1 lb.
Rat, (Dire)5 gp50 lbs.
Snake, Constrictor5 gp60 lbs.
Snake, Viper (poisonnous)5 gp10 oz.
Toad, (Common)2 cp7 oz.
Weasel, (Common)2 gp8 oz.

Equipment and Supplies for Animals and other Creatures

Equipment and Supplies for Animals and other Creatures
ItemCostWeight
Bag, Bear2 gp3 lbs.
Barding, Common (Medium creature)×22×12
Barding, Common (Large creature)×42×22
Barding, SpikedCost of barding +75 gp+20 lb.
Bit & Bridle2 gp1 lb
Cage, Diminutive/Fine creature10 gp2 lbs.
Cage, Huge creature60 gp960 lbs.
Cage, Large creature30 gp240 lbs.
Cage, Small/Medium creature15 gp60 lbs.
Cage, Tiny creature2 gp5 lbs.
Claw Blades (base price)2 gp per claw
Elephant Tower250 gp400 lb.
Elephant Tower, Armoured525 gp750 lb.
Falconry Gauntlet1 gp
Fantastic Beast Muzzle10 gp3 lb.
Feed (per day)5 cp10 lb
Harness2 gp2 lbs.
Incubator75 gp20 lb.
Incubator Lining2 gp1 lb.
Oat Cakes (per day)2 gp7 lb.
Pennant Mount+5 gp to price of saddle1 lb.
Razorshoes (set of two)20 gp5 lbs.
Saddle Amazon12 gp20 lb.
Saddle,Armoured Back+80 gp to price of saddle+15 lb. to weight of saddle
Saddle Bomb Box+125 gp to price of saddle+50 lb. to weight of saddle
Saddle Cutting15 gp30 lb.
Saddle Enclosed500 gp625 lb.
Saddle Enclosed War1,000 gp850 lb.
Saddle Fitted*+5 gp+5 lb.
Saddle Light Cavalry12 gp20 lb.
Saddle Locking30 gp30 lb.
Saddle Locking (Aerial)70 gp45 lb.
Saddle, (Military)20 gp30 lbs.
Saddle (Pack)5 gp15 lb
Saddle (Riding)10 gp25 lbs.
Saddle Travel10 gp25 lb.
Saddle, exotic (Military)60 gp40 lbs.
Saddle, exotic (Amazon)36 gp25 lb.
Saddle, exotic (Cutting)45 gp30 lb.
Saddle, exotic (Light Cavalry)36 gp25 lb.
Saddle, exotic (Fitted*)+15 gp+5 lb.
Saddle, exotic (Pack)15 gp20 lbs.
Saddle, exotic (Riding)30 gp30 lbs.
Saddle, exotic (Travel)30 gp30 lbs.
Saddlebags4 gp8 lbs.
Spear Saddle+300 gp to price of saddle10 lbs. (with spear)
Stabling (per day)5 sp
Tusk Sweep200 gp50 lbs.
Wing Paint1 gp per pint
Whip, training5 gp2 lbs.
*Add price and weight to base saddle.

Fantastic Beasts

Ultimate Equipment Guide II

Author Greg Lynch, J. C. Alvarez
Publisher Mongoose Publishing
Publish date 2005
ISBN 1-904854-97-4
OGL Section 15 ueg2
Content Puller Mark Gedak
Netbook can be found on the following website
The Grand OGL Wiki
The material below is designated as Open Game Content

Serving every purpose from mounts to guardian beasts to lifetime companions, fantastic beasts are a more powerful and more expensive alternative to such mundane creatures as a dog or an ox. Listed below are some of the beasts which can be purchased, followed by a list of the prices for purchasing the beast as an egg, as a young specimen and for training the beast to serve the purchaser.

Fantastic Beasts
ItemCost; EggCost; Young:Cost; Training:
Chimera5,000 gp10,000 gp3,500 gp
Dire boar2,500 gp1,500 gp
Black Dragon11,000 gp
Blue Dragon15,000 gp
Brass Dragon12,000 gp
Bronze Dragon16,000 gp
Copper Dragon14,000 gp
Gold Dragon22,000 gp
Green Dragon13,000 gp
Red Dragon18,000 gp
Silver Dragon20,000 gp
White Dragon8,000 gp
Giant Eagle2,500 gp4,000 gp1,000 gp
Giant falcon1,500 gp3,000 gp1,000 gp
Giant Owl2,500 gp4,000 gp1,000 gp
Griffon3,500 gp7,000 gp1,500 gp
Hippocampi1,500 gp2,500 gp1,000 gp
Hippogriff2,000 gp3,000 gp1,000 gp
Manticore7,000 gp2,500 gp
Nightmare   
Pegasus2,000 gp3,000 gp1,000 gp
Roc7,500 gp15,000 gp5,500 gp
Sleipnirget2,000 gp1,500 gp
Worg1,500 gp1,500 gp
Wyvern4,000 gp8,000 gp3,000 gp

Dragon

The most famous and sought-after mount, dragons are exceptionally expensive. Only available as eggs, a dragon cannot be trained. Rather, it must accept its rider either through friendship (in the case of good dragons) or intimidation and bribery (in the case of evil dragons).

Dragon Eggs

Having a dragon as a mount and companion is the dream of nearly every adventurer. The power and intellect of a dragon, not to mention the terror an adventurer’s enemies would feel seeing him descend from the skies atop a sinuous beast of such legendary might, cause many adventurers to make finding a dragon mount one of their great goals. However, dragons pose a number of problems, from actually coming into possession of the egg to how to accommodate the dragon when an adventurer enters a town or city. Dragon eggs are exceedingly rare and difficult to come by. There are no guarantees given regarding when, or even if, the desired egg will be available. Nevertheless, it is only possible to buy a dragon when it is still in the egg, for two reasons. The first is that the buyer of the dragon must be present at the hatching for the wyrmling dragon to have any chance of bonding to the buyer. The second is that even wyrmling dragons are too powerful and dangerous to keep on hand.

  • Black Dragon Egg: 11,000 gp
  • Blue Dragon Egg: 15,000 gp
  • Brass Dragon Egg: 12,000 gp
  • Bronze Dragon Egg: 16,000 gp
  • Copper Dragon Egg: 14,000 gp
  • Gold Dragon Egg: 22,000 gp
  • Green Dragon Egg: 13,000 gp
  • Red Dragon Egg: 18,000 gp
  • Silver Dragon Egg: 20,000 gp
  • White Dragon Egg: 8,000 gp

Incubation

Perhaps the greatest drawback to purchasing an egg is the possibility it will never hatch. No matter how mighty the creature may become, while it is in the egg it is a fragile thing. Taken from its nest and its mother, the egg might easily die, deprived of the exact conditions needed to bring it to maturity. After a number of customers complained of eggs that never hatched, Tandos Ravenfoot decided to start offering incubation services at The Beast Within. These services are available only to those who purchase an egg from the shop, he will not incubate an egg brought in by a stranger. Tandos and several of his employees are extremely well-versed in Knowledge (nature), and know exactly what is needed for an egg to survive until hatching. They have built a bank of incubators within the shop, designed to provide for the needs of any egg of any species sold through The Beast Within. If the egg fails to hatch, Tandos will refund the incubation fee and half the cost of the egg, something he has not yet needed to do. Though expensive, the incubation fee is well worth the cost. After all, spending 18,000 gp on an egg that never hatches is a pricey lesson.

Incubation: 25% of the cost of the egg

Books, Paper, & Writing Supplies

Books, paper, and writing supplies also includes inks, quills, chalk, chalkboards, and other equipment either for writing, to store written things, or similar items.

Books
ItemCostWeight
Arcane Family Workbook (Book)300 gp3 lbs.
Eloquence for the Occasion (Book)225 gp14 lb.
Exhaustive Codices of Hyldian Luches  
Codex of Deep Dwarves (Book)900 gp22 lb.
Codex of Duergar (Book)1,100 gp20 lb.
Codex of Hill Dwarves (Book)850 gp21 lb.
Codex of Mountain Dwarves (Book)925 gp20 lb.
Codex of Aquatic Elves (Book)800 gp23 lb.
Codex of Dark Elves * (Book)1,300 gp18 lb.
Codex of Grey Elves (Book)1,000 gp29 lb.
Codex of High Elves1,050 gp28 lb.
Codex of Wild Elves700 gp17 lb.
Codex of Wood Elves975 gp24 lb.
Codex of Cloud Giants800 gp20 lb.
Codex of Fire Giants775 gp21 lb.
Codex of Frost Giants875 gp22 lb.
Codex of hill giants800 gp16 lb.
Codex of Stone Giants950 gp23 lb.
Codex of Storm Giants1,050 gp24 lb.
Codex of Deep Gnomes800 gp18 lb.
Codex of Forest Gnomes600 gp17 lb.
Codex of Rock Gnomes750 gp19 lb.
Codex of Halflings900 gp19 lb.
Codex of Goblins800 gp14 lb.
Codex of Hobgoblins (Book)925 gp22 lb.
Codex of Orcs (Book)900 gp20 lb.
Codex of Kobolds (Book)550 gp12 lb.
Codex of Lizardfolk (Book)650 gp14 lb.
Codex of Ogres (Book)1,000 gp16 lb.
Footprints book (Book)50 gp3 lbs.
Footsteps Beneath (Book)175 gp14 lb.
Fundamentals of Thaumaturgy (Book)425 gp11 lb.
The Gentle Beast100 gp11 lb.
Healing Hands400 gp14 lb.
Into the Wild130 gp11 lbs.
Journal, (blank)10 gp1 lb.
Language of Music550 gp9 lb.
Obsession Log25 gp1 lb.
Pathfinder Chronicle50 gp1 lb.
Portrait book10 gp3 lbs.
Receiving Paper (per sheet)10 gp
Root of the Tongue1,200 gp15 lb.
Spellbook, (standard, blank)15 gp3 lbs.
Spellbook, (compact, blank)50 gp1 lb.
Spellbook, (traveling, blank)10 gp1 lb.
Gullivers Travels200 gp15 lb.
Unspoken Words250 gp8 lb.
The Way of the Deep125 gp12 lbs.

Inks and Writing Utensils

Inks and Writing Utensils
ItemCostWeight
Chalk (1 piece)1 cp
Charcoal (1 stick)5 sp
Ink (1 oz. in a vial)8 gp
Ink, Burning (1 oz. phial and 1 oz. package of powder)5 gp
Ink, Changing (1 oz. phial and 1 oz. package of both powders)12 gp
Ink, Darkvision (1 oz. phial)10 gp
Ink,Fire1 gp
Ink,Ghost25 gp-/20
Ink,glowing (vial)5 gp
Ink, invisible (simple)2 gp
Ink,invisible (average)10 gp
Ink, invisible (good)25 gp
Ink, invisible (superior)75 gp
Ink, Magnetic (1 oz. phial)30 gp
Ink, Mirror (1 oz. phial)10 gp
Ink, Poisonous (1 oz. phial)800 gp
Ink, Stink5 gp1 lb.
Ink, Stink (Arcane)special1 lb.
Ink, Vampiric (1 oz. phial)40 gp
Inkpen1 sp

Other Things to Write On

Other Things to Write On
ItemCostWeight
Chalkboard1 gp2 lbs.
Paper (1 sheet)4 sp
Paper, rice (1 sheet)5 cp
Parchment (1 sheet)2 sp
Stationery1 gp

Other Supplies and Tools

Other Supplies and Tools
ItemCostWeight
Case, map or scroll1 gp1/2 lb.
Pantograph  
Printing press (1 page)250 gp150 lbs.
Sealing wax1 gp1 lb.

Clothing & Accessories

Clothing and accessories includes all full outfits, hats, gloves, scarves, jewelry, body adornments (tattoos etc.), perfumes and similar items. All characters begin play with one outfit, valued at 10 gp or less. Additional outfits can be purchased normally.

Complete Outfits

All characters begin play with one outfit, valued at 10 gp or less. Additional outfits can be purchased normally.

Complete Outfits
ItemCostWeight
Artisan’s Outfit1 gp4 lbs.1
Bodysuit55 gp2 lb.
Bodysuit, Armoured125 gp8 lb.
Cold Weather Outfit8 gp7 lbs.1
Courtier’s Outfit30 gp6 lbs.1
Dilettante’s Outfit20 gp8 lbs.
Doctor’s Outfit150 gp6 lbs.
Entertainer’s Outfit3 gp4 lbs.1
Explorer’s Outfit10 gp8 lbs.1
Hot Weather Outfit8 gp4 lbs.
Monk’s Outfit5 gp2 lbs.1
Noble’s Outfit75 gp10 lbs.1
Peasant’s Outfit1 sp2 lbs.1
Pickpocket’s Outfit5 gp3 lbs.1
Royal Outfit200 gp15 lbs.1
Scholar’s Outfit5 gp6 lbs.1
Shadesuit350 gp2 lb.
Shadesuit, Armoured500 gp8 lb.
Traveler’s Outfit1 gp5 lbs.1
Swarmsuit20 gp10 lbs.
Tear-Away Clothing+5 gpvaries1
Watersuit100 gp1 lb.
Watersuit, Insulated200 gp5 lb.

Footwear

Footwear
ItemCostWeight
Boots, Hollow Heel(per heel) 10 gp
Boots, Paw(pair) 10 gp
Boots, Softpaw25 gp1 lb.
Boots, Spike(pair) 40 gp;6 lb.
Boots, Sticking(pair) 75 gp
Cleats5 gp2 lbs.
Court Shoes (Fashionable)25 gp1 lb.
Snowshoes5 gp4 lbs.1

Face, Head and Neck

Face, Head and Neck
ItemCostWeight
Cape, Billow100 gp4 lbs.
Darkglass Visor300 gp3 lb.
Darkglass Lenses450 gp1 lb.
Eyeglasses5 gp
Eye patch1 sp
Goggles, Gloom Sight200 gp
Goggles, Smoked10 gp
Hats1 sp to 50 gp1/2 to 2 lbs.
Mask1 sp to 50 gp1 lb.1
Mask,Battle50 gp2 lbs.
Mask,Doctor’s50 gp2 lbs.
Neck Guard10 gp1/4 lb.
Scarf1 sp to 5 gp1/2 lb.1
Scarf, pocketed8 gp1/2 lbs.1
Scarf, reinforced10 gp1 lb.1
Wig5 gp to 500 gp1/2 to 4 lbs.1

Bodywear

Bodywear
ItemCostWeight
Cloak,Fireshield150 gp3 lb.
Cloak,Floating30 gp6 lb.
Cloak,Gliding100 gp5 lb.
Cloak,Grounding300 gp8 lb.
Cloak,Wing1,200 gp1 lb.
Cloak,Winter Wolf300 gp5 lb.
Coat,Hooked10 gp4 lb.
Dueling Cape45 gp4 lb.
Furs12 gp5 lbs.1
Girdle,Floating 5 gp + 15 gp for each pouch 
Sash,Adventurer’s20 gp3 lbs. (container)
Vest1sp to 50 gp1/2 lb.1
Vest, Barbed10 gp4 lbs.
ReligiousVestments, Cleric’s5 gp6 lbs.1

Jewelry, Perfumes and other Decorative Accessories

Jewelry, Perfumes and other Decorative Accessories
ItemCostWeight
Anklet5 gp
Armband10 gp½ lb.
Bracelet5 gp
Brooch/Button/Clasp/Pin2 gp (each)
Circlet25 gp
Collar50 gp2 lb.
Crown (non-Royal)100 gp3 lb.
Earrings, Pair2 gp
Jewelryvariesvaries
Jewelry, false+20 gp
Necklace5 gp
Pendant15 gp½ lb.
Perfume/Cologne, common1 gp/dose
Perfume/Cologne, exotic100 gp/dose
Perfume/Cologne, common (1 dose)1 gp
Perfume/Cologne, rare (1 dose)10 gp
Perfume/Cologne, exotic (1 dose)100 gp
Ring10 gp (average)
Ring, poison pill+20 gp
Ring, signet5 gp
Watch,pocket250 gp1 lb
Tattoo1 cp – 20gp
Tiara50 gp1 lb.

Masterwork Clothing

Masterwork Clothing
GoodsCostWeight
Aba, Masterwork 130 gp2 lb.
Cold Weather Outfit, Masterwork 100 gp8 lb.
Doublet, Masterwork 150 gp1 lb.
Dress, Masterwork 225 gp3 lb.
Entertainer’s Outfit, Masterwork 100 gp4 lb.
Hunter’s Outfit, Masterwork 120 gp5 lb.
Mountaineer’s Outfit, Masterwork 100 gp5 lb.
Toga, Masterwork 150 gp5 lb.

Constructs

Clockwork
GoodsCostWeight
Clockwork,Clockwork Dragon300,000 gp75 tons
Clockwork, Clockwork Familiar14,500 gp10 lb.
Clockwork, Clockwork Goliath300,000 gp100 tons
Clockwork, Clockwork Leviathan130,000 gp3 tons
Clockwork, Clockwork Mage84,000 gp450 pounds.
Clockwork, Clockwork Servant7,500 gp (13,500 for an intelligent servant)400 pounds.
Clockwork, Clockwork Soldier37,000 gp ( the cost of the soldier’s weapon is not included in this price.)500 pounds.
Clockwork, Clockwork Spy1,250 gp40 pounds.
Clockwork, Clockwork Steed29,000 gp (33,500 for a clockwork charger) 

Containers (Bags, Boxes & More)

Bags and Pouches
GoodsCostWeight
Backpack, Masterwork50 gp2 lb
Backpack, Standard (empty)2 gp2 lb
Bag, waterproof5 sp1/2 lb.
Chain Pouch10 gp3 lb.
Clothing Case35 gp10 lb.
Collapsing Basket4 gp1 lb.
Collapsing Basket6 gp2 lb.
Collapsing Pail5 gp3 lb.
Collapsing Pail10 gp5 lb.
Cushioning Bladder15 gp1 lb.
Fireproof Box125 gp10 lb.
Fireproof Pouch50 gp1 lb.
Neck Pouch1 gp½ lb.
Neck Pouch (Chain Strap)2 gp1 lb.
Neck Pouch (Shoulder Strap)5 gp1 lb.
Potion Band15 gp2 lb.
Pouch,Belt1 gp1/2 lb.1
Pouch, Spell components5 gp2 lbs.
Pouch, War Spirit50 gp
Sack (empty)1 sp½ lb
Waterproof Box75 gp10 lb.
Waterskin1 gp4 lb

Barrels, Boxes, and Chests

Barrels, Boxes, and Chests
ItemCostWeight Source
Barrel2 gp30 lbs.
Chest, Small / Small treasure chest2 gp/ 3 gp25 lbs.
Chest, Medium / Medium treasure chest5 gp/ 7 gp50 lbs.
Chest, Large / Large treasure chest10 gp/ 15 gp100 lbs.
Chest, Huge / Huge treasure chest25 gp/ 37 gp250 lbs.
Chest, False-Bottomed52 gp25 lbs.
Magician’s Chest100gp.

Other Misc. Containers

Other Misc. Containers
ItemCostWeight
Basket4 sp1 lb.
Bottle, Glass2 gp1 lb.
Bucket5 sp2 lbs.
Cauldron1 gp5 lbs.
Cup, false-bottomed1 gp
Flask (empty) 1½ lb
Jug, clay3 cp9 lbs.
Mug/Tankard, Clay2 cp1 lb
Pitcher, clay2 cp5 lbs.
Potion Sponge2 gp
Pot, iron8 sp4 lbs.
Vial, iron1 sp1 lb.
Vial (for ink or potions)1 gp

Tools & Kits

Tools & kits includes all sorts of equipment used to accomplish other tasks, or to make other tasks easier.

Kits
ItemCostWeight
Alchemist’s Kit25 gp5 lbs.
Chirurgeon’s Bag400 gp4 lbs.
Chronicler’s Supplies40 gp4-1/2 lbs.
Climber’s kit80 gp5 lbs.1
Cooking Kit1 gp2 lbs.
Disguise kit50 gp8 lbs.1
Disguise Kit, Half-Orc75 gp1 lb.
Dragonslayer’s Kit485 gp64 lbs.
Dungeoneering Kit15 gp25 lbs.
Dungeoneering Kit, Deluxe130 gp15 lbs.
Field Healer’s Kit55 gp1 lb.
First Aid kit50 gp1 lb
Healer’s Kit50 gp1 lb.
Investigator’s kit40 gp8 lbs
Juggler’s Kit15 gp10 lbs.
Leeching Kit5 gp5 lbs.
Map Making Kit10 gp2 lbs.
Pathfinder’s Kit12 gp22 lbs.
Riding Kit16 gp53 lbs.
Shaving Kit15 sp1/2 lb.
Signal Kite Kit5 gp 
Spelunking Kit174 gp32 lbs.
Symptom Kit25 gp5 lbs.
Torturer’s Lab100 gp35 lbs
Trailscent Kit10 gp5 lb.
Vampire Slayer’s Kit500 gp8 lbs.

Tools, Individual and Sets

Tools, Individual and Sets
ItemCostWeight
Tool, Masterwork50 gp1 lb.
Tools, Surgeon’s20 gp5 lbs.1
Tools, Thieves’30 gp1 lb.
Tools,Thieves’ (masterwork)100 gp2 lbs.
Tools, Artisan’s5 gp5 lbs.
Tools, Artisan’s, masterwork55 gp5 lbs.

Torturer Devices

Execution Equipment

Execution of prisoners, far from light and hope of rescue, is something all creatures fear when venturing into realms where vengeance or brute malice holds sway. Despicable overlords and despotic states alike enjoy particularly cruel forms of execution, deriding even the idea of lesser penalties. And even an otherwise enlightened society may find that vengeance is more important to it than reformation of the convicted. And so the executioner’s profession never lacks for work.

The executioner seeks death for the condemned with a swift stroke. Sometimes, death by torture is the command given to the executioner, but in such a case he will often remand the client to a torturer to carry out the sentence. However, many execution devices are also extraordinarily painful for those destined to feel their cruel, final embrace.

Rules of Execution

The condemned must first be secured by being tied in place, pinned in a grapple, or successfully restrained in a stationary execution device. If restrained in an execution device, the condemned can attempt to make a Escape Artist check every round against the DC noted, unless magically held or otherwise helpless. If grappled, the condemned can attempt to break the grapple normally.

Once the victim is secure, the executioner can attempt the chosen method of execution. The executioner makes a Profession (executioner) check against the DC given for the device on Table 3–2. If the check is successful, the condemned is slain according to the nature of the device. If the executioner fails, the execution is botched, and the executioner can make another check the following round.

Botched attempts deal the damage noted for the device, so the condemned may be killed even if the executioner botches the attempt. Prideful executioners—which includes most of them take it as a personal point of dishonor if they kill the condemned on a botched execution.

Execution Devices as Weapons: Some execution devices, such as headsman’s axes, make adequate melee weapons. In melee, such an item deals normal damage for an item of its kind (such as a greataxe) and cannot kill instantly. Most other devices of execution cannot be used in melee.

masterwork Devices: masterwork execution devices provide a +1 circumstance bonus on the executioner’s Profession (executioner) check. They cost twice as much as the versions given in Table 3–2.

Execution Devices

Hundreds, if not thousands, of execution methods are possible beyond those described here. The table identifies common techniques from which more exotic forms of execution can be extrapolated.

Execution Devices
DeviceExecution DCEscape DCBotched DamageCostWeight
Crucifixion cross1528*1 gp50 lb.
Draw and quarter18255d63 sp1 lb.
Hanging rope18**1d3/rd.3 sp1 lb.
Headsman’s axe18**Coup de grace20 gp20 lb.
*Crucified characters lose 10% of their total hit points each hour.**The Use Rope check of the executioner sets the Difficulty Class.

Prosthetic Limbs

Prosthetic
Limbs
ItemCostWeight
Prosthetic,
arm
10
gp
3
lbs.1
Prosthetic,
foot
1 gp2 lbs.1
Prosthetic,
hand
1 gp1 lb.1
Prosthetic,
leg
20
gp
6 lbs.1
Prosthetic,
peg leg
10 gp5 lb.1

Occult Lore
Author Keith Baker, Adam Bank, Chris Jones, Scott Reeves, and Elton Robb
Series Lore
Publisher Atlas
Publish date 2002
Pages 240
ISBN 1-58978-021-3
OGL Section 15 occult-lore
Content Puller Mark Gedak

Netbook can be found on the following website

The Grand OGL Wiki

These items can be found in most astrologers’ laboratories.

Item
Market
Cost
Astrolabe100
gp
Authority
on Formulae
50
gp

ASTROLABE

Psautier de saint Louis et de Blanche de Castille, BNF Paris, ms. 1186 res, fol. 1v, ca. 1200 AD

Psautier de saint Louis et de Blanche de Castille, BNF Paris, ms. 1186 res, fol. 1v, ca. 1200 AD

No astronomer’s kit is complete without this mechanical tabulator vital for solving stellar calculations. “Planispheric” astrolabes (so-called because they provide a flat, or plane, view of the heavenly spheres) enable stargazers to calculate the position of the sun and other major nearby stars with respect to both the horizon and the meridian (the imaginary north-south line connecting the geographical poles). The typical planispheric astrolabe measures 3 to 18 inches and is made of brass or iron. It consists of several principal parts: the mater, a base plate with a network of lines representing celestial coordinates; the rete, an open-pattern disk (with a “map” of the stars, including orbital circles, that rotated on the mater around a center pin corresponding to the north celestial pole; and the alidade, a straight rule used for sighting objects in the sky. Most astrolabes also have one or more climates, which are rotating plates engraved with coordinate lines for different latitudes placed between the mater and the rete. An astrolabe of this type costs 100 gp.

masterwork astrolabes are wonders of engraving and engineering. A masterwork, planispheric astrolabe costs 150 gp and provides a +2 circumstance bonus to computing astrological spell formulae.

AUTHORITIES ON FORMULAE

These are dense texts describing the various techniques for computing horoscopes, written by famous ancient astrologers. They cost 50 gp each.

masterwork authorities are artfully illuminated, carefully glossed, and accompanied by companion, explanatory scrolls. masterwork authorities cost 100 gp each and grant a +2 circumstance bonus to one type of horoscope, depending upon the authority.

Tools, Unique or Special Purpose
ItemCostWeight
Abacus2 gp2 lbs.
Anvil5 gp40
lbs.
Arrow, Grappling  
Astrolabe, ornate1,000
gp
6 lbs.
Astrolabe100
gp
6 lbs.
Bellows1 gp3 lbs.
Block
and tackle
5 gp5 lbs.
Candle Mold12 sp5 lbs.
Compass10 gp1/2 lb.
Cord, Measuring, 10 ft.1 gp1/2 lb.
Crowbar2 gp5 lbs.
Drill5 sp1 lb.
Earplugs3 cp
Flint and Steel1 gp
Grappling Hook1 gp4 lbs.
Grappling hook, Collapsing50 gp4 lb.
Hammer5 sp2 lbs.
Hourglass (one hour)25 gp1 lb.
Hourglass (one minute)20 gp1/2 lb.
Hourglass (six seconds)10 gp
Ladder, 10-foot2 sp20 lbs.
Ladder, folding2 gp16 lbs.
Light Detector1 gp
Magnet5 sp1/2 lb.
Magnifying glass100 gp
Mirror (small steel)  
Oar2 gp10 lbs.
Periscope20 gp4 lbs.
Pick, miner’s3 gp10 lbs.
Piton1 sp1/2 lb.
Plank, collapsible4 sp10 lbs.
Pole, 10 ft.5 cp8 lbs.
Pole, balancing8 gp12 lbs.
Pulley2 gp10 lbs.
Ram Portable10 gp20 lbs.
Razor
Strop
200
gp
1 lb.
Saw4 cp2 lbs.
Sawback
Sword
+5 gp—
Scale,
merchant’s
2 gp1 lb.
Sewing
needle
5 sp—
Sextant500
gp
2 lbs.
Shield
Sconce
1 gp1/2
lb.
Shovel2 cp3 lbs.
Sledge1 gp10 lbs.
Spear-Thrower1 gp1 lb.
Spike, iron5 cp1 lb.
Spyglass1,000 gp1 lb.
Stretcher1 gp10 lbs.
String/twine, 50 ft.1 cp1/2 lb.
Swim Fins1 sp5 lbs.1
Thermometer25 gp1 lb.
Water Canister, Pump75 gp5 lbs.
Water
clock
1,000
gp
200
lbs.
Water
Purification Sponge
25 gp1 lb./15
Whetstone2 cp1 lb.

Entertainment (Toys, Games, Puzzles & More)

This page includes various entertainment items such as decks of cards, dice, puzzles, kites, and marbles.

Cards

Cards
ItemCostWeight
Cards,
Artistic
2 gp
(deck of 52)
Cards,
Common
5 sp
(deck of 52)
Cards
(marked)
1 gp1 lb.
Fortune-tellers
Deck
, common
1 gp1/2
lb.
Fortune-tellers
Deck
, quality
25 gp1 lb.
Fortune-tellers
Deck
masterwork
50
gp
1 lb.
Harrow
Deck
100
gp
—

Dice

Dice
ItemCostWeight
Dice,
Bone or Antler
1 sp
(pair)
Dice,
Ivory
5 sp
(pair)
Dice,
Silver or Gold
2 gp
(pair)
Dice,
loaded
 (average)
10 gp—
Dice,
loaded
 (superior)
50
gp
—

Misc.
Games and Entertainment Items

Misc.
Games and Entertainment Items
ItemCostWeight
Board
game
1 sp
– 10 gp
2 lbs.
Bowling
set
5 sp
– 10 gp
15 lbs.
Checkers
Set & Board
5 sp2 lb.
Chess
Pieces & Boards, Artistic
30 gp5 lb.
Chess
Pieces & Board, Common
1 gp3 lb.
Go
Pieces & Board
20 gp5 lb.
Halfling
Jugglesticks
25 gp1 lb.
Kite1 sp
– 2,000 gp
1 lb.
– 5 lbs.
Marbles1 sp2 lbs.
Marker
Die
15 gp1 lb./15
Puzzle
box
1 gp
– 1,000 gp
1 lb.
– 5 lbs.
Shadow
Stencils
  

Art

Art
ItemCostWeight
Double
Frame
, Small
20 gp5 lb.
Double
Frame
, Medium
50
gp
12
lb.
Double
Frame
, Large
125
gp
25 lb.
Harmonic
Paint
 (per oz.)
25 gp
Hollow
Frame
, Small
10 gp3 lb.
Hollow
Frame
, Medium
25 gp5 lb.
Hollow
Frame
, Large
60
gp
10
lb.
Impermeable
Canvas
 (per square ft.)
10
gp
Malleable
Statue
1,000
gp per 10 lb.
10 lb. +
Poison
Paint
 (per oz.)
75 gp
per oz.
Shifting
Paint
 (light-activated) (per oz.)
10 gp
per oz.
Shifting
Paint
 (temperature-activated) (per oz.)
15
gp per oz.
Slaying
Paint
 (per oz.)
150
gp per oz.

Banners,
Flags, & Standards

Flags
ItemCostWeight
Flag
(Banner)
10 gp3 lbs.
Flag
(Banner)
 (sacred)
450
gp
10 lb.
Flag,
nautical, ensign or courtesy
, Small
2 gp—
Flag,
nautical, ensign or courtesy
, Large
5 gp1 lb.
Flag,
nautical, personal signal
, Small
4 gp—
Flag,
nautical, personal signal
, Large
10 gp1 lb.
Pennant (normal)200
gp
Pennant (sacred)300
gp
Standard,
Tribal
50 gp20 lbs.

Musical Instruments and Noisemakers

Musical
Instruments
ItemCostCraftModifierWeight
Metronome10
gp -200 gp
—3
lbs.
Musical
instrument
, common
5 gp—3 lbs.1
Musical
instrument
masterwork
100
gp
—3 lbs.1
Musical
instrument
masterwork Effect
Beautiful—+3+200
gp
Expressive—+5+100
gp
Pure—+3+150
gp
Resonant—+4+100
gp
Rich—+5+50
gp
Roar
Cord
15 gp—1 lb.
Strings
Aboleth
Sinew
 (String)
50 gp
per string
——
Darkmantle
Hide
 (String)
75
gp per string
——
Deva
Hair
 (String)
400
gp per string
——
String,
Dragon Sinew
Black
Dragon
 Sinew (String)
310
gp per string
——
Blue
Dragon
 Sinew (String)
350
gp per string
——
Brass Dragon Sinew
(String)
320
gp per string
——
Bronze Dragon Sinew
(String)
360
gp per string
——
Copper Dragon Sinew
(String)
340
gp per string
——
Gold Dragon Sinew
(String)
420
gp per string
——
Green
Dragon
 Sinew (String)
330gp
per string
——
Red
Dragon
 Sinew (String)
380
gp per string
——
Silver Dragon Sinew
(String)
400
gp per string
——
White
Dragon
 Sinew (String)
280
gp per string
——
Dwarf
Beard
 (String)
30 gp
per string
——
Elf
Hair
 (String)
10 gp
per string
——
Gold
Wire
 (String)
100
gp per string
——
Green
Hag Hair
 (String)
40 gp
per string
——
Harpy
Hair
 (String)
20
gp per string
——
Nymph
Hair
 (String)
450
gp per string
——
Silver
Wire
 (String)
90 gp
per string
——
Spidersilk (String)65 gp
per string
——
Unicorn
Mane
 (String)
250
gp per string
——
Whistle,
Cave
20 gp——
Whistle,
Sheriff’s
1 gp——
Whistle,
Signal
8 sp——

Hunting,
Camping & Survival Gear

This page includes all types of supplies which are of use when traveling or surviving in the wilderness.

Comfort and Shelter

Comfort
and Shelter
ItemCostWeight
Source
Bedroll1 sp5 lbs.1
Blanket,
common
2 sp1 lb.1
Blanket,
winter
5 sp3 lbs.1
Chair,
folding
2 gp10 lbs.
Hammock1 sp3 lbs.
Soap  
Tarp,
Waterproof
 (per square yard)
1 gp1 lb.
Tent,
small (1 person, 20 minutes)
10
gp
20
lbs.1
Tent,
medium (2 people, 30 minutes)
15 gp30 lbs.1
Tent,
large (4 people, 45 minutes)
30 gp40
lbs.1
Tent,
pavilion (10 people, 90 minutes)
100
gp
50 lbs.1
Tent,
hanging
20 gp15
lbs.
Tent,
Waterproof
100
gp
20
lb.

Hunting
and Fishing

Hunting
and Fishing
ItemCostWeight
Fishhook1 sp—
Fishing
Tackle
20
gp
5
lb.
Net,
butterfly
5 gp2 lbs.
Net,
fishing, 25 sq. ft.
4 gp5 lbs.
Scent
cloak
20 gp2 lbs./20
Trap,
bear
2 gp10 lbs.

Misc, Outdoors Gear

Misc.
Outdoors Gear
ItemCostWeight
Bell1
gp
—
Buoy,
common
5 sp16
lbs.
Buoy,
superior
10 gp30 lbs.
Compass10
gp
1/2
lb.
Heatstone20 gp1 lb.
Hotbox40
gp
15 lb.
Lightning
Rod
75 gp15 lb.
Map,
area
50 gp2 lbs.
Mirror,
small steel
10 gp1/2
lb.
Pocket
Heater
40 gp1/2
lb.
Rope,
hemp (50 ft.)
1 gp10 lbs.
Rope,
Leather (50 ft.)
10 gp10
lb.
Rope,
silk (50 ft.)
10 gp5 lbs.
Rope,
spider’s silk (50 ft.)
100
gp
4 lbs.
Rope
Spool
30
gp
10 lb.
Rope
Spool, Climbing
100
gp
10 lb.
Star
Charts Common
75
gp
1/2 lb.
Star
Charts Masterwork
200
gp
1/2
lb.
String/twine
(50 ft.)
1 cp1/2
lb.
Signal
horn
1 gp2 lbs.
Whistle8 sp—
Whistle,
signal
8 sp—
Whistle,
silent
9 sp—

Beast Lure

Source Adventurer’s Armory

This light brown oil works similar to Kaava musk but attracts one specific kind of creature (dogs, giant bees, and so on).

Flotation Device

Source Adventurer’s Armory

Usually composed of an inflated animal bladder sealed with pitch, a held flotation device adds a +1 circumstance bonus on Swim checks.

Illuminations, Flammables & Explosives

Illuminations
ItemCostWeight
Candle1 cp
Candle, Helmet2 gp4 lbs.
Candle,Insectbane1 sp
Darkflare1 gp
Firewood (per day)1 cp20 lbs.
Lamp, Common1 sp1 lb.
Lamp,Celestial300 gp2 lbs.
Lantern,Bullseye12 gp3 lbs.
Lantern,Darklight20 gp3 lbs.
Lantern,Hooded7 gp2 lbs.
Lantern,Miner’s15 gp2 lbs.
Lantern,Waterproof+5 gp
Moonrod10 gp1 lb.
Slowburn (per ounce)1 gp
Starstone15 gp1 lb.
Sunrod2 gp1 lb.
Torch, Common1 cp1 lb.
Torch, Everburning110 gp1 lb.
Waiting Flame (per pot)75 gp1 lb.

Explosives

Explosives
ItemCostWeight
Grenade,
Fuse
100 gp1 lb./25

Fireworks

Fireworks
ItemCostWeight
Firework,
Desnan Candle
5 gp—/20
Firework,
Paper Candle
1 gp—/20
Firework,
Skyrocket
50 gp1 lb./25
Firework,
Starfountain
500 gp100 lbs./25

Locks,
Keys, Chains & Manacles

Chains

Chains
ItemCostWeight
Chain (10 ft.)30 gp2 lbs.
Chain,
Breakaway
65 gp2 lbs.
Chain
Belt
15 gp1/4 lb.

Keys

Keys
ItemCostWeight
Key,
Copy
1 gp—
Key,
Skeleton
85 gp—
Key,
Wax Blank
15 gp1/2 lb.

Locks

Locks
ItemCostWeight
Lock,
Simple
20 gp1 lb.
Lock,
Average
40 gp1 lb.
Lock,
Good
80 gp1 lb.
Lock,
Superior
150
gp
1 lb.
Thunderstone
Lock
 (Average)
110
gp
1 lb.
Thunderstone
Lock
 (Good)
190
gp
1 lb.
Thunderstone
Lock
 (Superior)
330
gp
1
lb.

Manacles

Manacles
ItemCostWeight
Manacles15
gp
2 lbs.
Manacles,
False
65 gp2 lbs.
Manaclesmasterwork50
gp
2 lbs.
Manacles,
Mithral
1,000
gp
2 lbs.
Manacle
Barbs
+15
gp
1 lb.
Fetters15 gp2 lbs.
Fettersmasterwork50 gp2 lbs.
Ropestaff125
gp
1 lb.

Religious
Items

This page includes various
items of use or interest to religious persons or in religious rituals including
portable altars, holy symbols, holy water, and channel foci.

Religious
Items
ItemCostWeight
Altar,
Portable
250
gp
40 lbs.
Holy/Unholy Symbol, wooden1 gp—
Holy/Unholy Symbol, silver25 gp1 lb.
Holy/Unholy
Text
10+
gp
3+
lbs.
Holy/Unholy
Water
 (1 flask)
25 gp1 lb.
Prayer
Book
100 gp2 lb.
Prayer
Beads
10 gp
Samsaran
Life Wheel
25 gp1/2
lb.
Sword
pommel, Holy
+25 gp—
Talisman,
Necrotic
500
gp
1 lb.
Varisian
Idol
50 gp—

Channel
Foci

Channel
Foci
ItemCostWeight
Authoritative
Vestments
450
gp
15 lbs.
Bronze
Gong
100
gp
5 lbs.
Chains
of contrition
200
gp
2 lbs.
Consecrated
weapon
+150
gp
—
Driftwood
Icon
25
gp
—
Hallowed
chalice
200
gp
2 lbs.
Instrument
of the divine
200
gp
3 lbs.
Iron
Eye
50 gp1 lb.
Just
Scale
50 gp1 lb.
Lock
of the saved
+50
gp
1 lb.
Meditation
crystal
100
gp
1 lb.
Sanctified
rings
 (pair)
5 gp
Sanctified
shield
+100
gp
Spiked
focus ward
100
gp
2 lbs.
Stinging
Whip
50
gp
5 lbs.
Sundered
Mask
250
gp
1 lb.
Teaching
staff
75 gp5 lbs.
Winged
Fetish
50 gp—

Bag Of Glass

The Quintessential Bard
Author Shannon Kalvar
Publisher Mongoose Publishing
Publish date 2003
OGL Section 15 qbrd

Netbook can be found on the following website

The Grand OGL Wiki

The material below is designated as Open Game Content

Bag of Glass: One of the simplest props that a troupe of actors needs is some want to simulate wealth. The bag of glass fits that need nicely; it contains a variety of different kinds of coloured glass, all cut to resemble gemstones. These can be handled during performances, scattered about the stage, or pasted onto costumes as required. Additionally one could drop a real gem into the bag, shake it up and make it very difficult (Search skill check DC 25) to Spot. A bag of glass costs 10 gp and contains anywhere between fifty and one hundred and fifty glass gems of various sizes.

Footwear and
Ornaments

Footwear
and Ornaments
GoodsCostWeight
Branding
Ring
10 gp
Darkglass
Visor
300 gp;3 lb.
Darkglass
Lenses
450 gp;1 lb.
Garrote
Buttons
25 gp
Hairpin
Dagger
100 gp1/2 lb.
Hairpin
of Tools
150 gp1 lb.
Pocket
Full Of Sashes
20 gp—
Rope
Hem (normal)
+100 gp to price of
garment
—
Rope
Hem (stiff)
+125 gp
to price of garment
—
Secret
Hems
+5 gp to price of
garment for each secret hem
—

Aristocratic
Clothing

Aristocratic Clothing

The Quintessential Aristocrat
Author Martin R. Thomas
Series Quintessential Series
Publisher Mongoose Publishing
Publish date 2004
Pages 98
ISBN 1-30000-076-4
OGL Section 15 qari
Content Puller {$content}

Netbook can be found on the following website

The Grand OGL Wiki

The material below is designated as Open Game Content

In the SRD, there are three types of outfits that are appropriate for aristocrat characters: courtier’s outfits, noble’s outfits and royal outfits. These items cost significantly more than regular ‘street clothes’ but as with items of quality listed above they must be purchased and worn or else the aristocrat character suffers penalties to either her Status score or to Charisma-based skills. At a minimum the aristocrat is expected to purchase a set of courtier’s clothes. Those who belong to a noble family must wear noble’s clothing. Throughout the course of an aristocrat’s career, she may eventually become the sovereign of a nation and must wear a royal outfit. Courtiers are fickle, however. Trends at court change very frequently and an aristocrat is expected to keep up with these changes. The very expensive and constant changes of clothing trends is also a way for paranoid aristocrats to keep an eye on would-be assassins; any plotters against the throne are forced to emulate the trends at court of else risk drawing too much attention to themselves.

Once per level, the aristocrat character must purchase a new outfit according to the specific social station the character has achieved (courtier, noble, or royal). Failure to do so incurs the same penalties as if the character were not wearing the appropriate outfit.

In general, clothing for upper classes entails more of everything: more types of fabric, longer lengths, more embroidery and patterns, more threads made from precious metals, and more exotic furs. Sleeves may become so long as to become inconvenient; however, this is considered appropriate, for most of the nobility do not need to work and the long flowing sleeves do not curtail any of their more leisurely activities.

Clothing Materials

Below is a list of materials from the Middle Ages and Renaissance commonly associated with aristocratic or wealthy clothing. In many areas, these materials may be strictly reserved for use by the nobility. In cultures outside of a mediaeval European setting, other materials may donate nobility such as feathers, shells, rare animal skins and horns, and even flowers (as with a Hawaiian lei).

  • Blackwork: Black silk embroidery
  • Brocade: A heavy fabric interwoven with a rich, raised pattern, often made with silver or gold thread.
  • Damask: A rich, patterned fabric made of silk and woven with elaborate designs and patterns.
  • Kersey: A woollen, ribbed fabric used for leggings and trousers.
  • Lawn: A very fine, thin woven linen fabric.
  • Samite: A heavy silk fabric, often woven with gold or silver.
  • Satin: A smooth silk fabric with one glossy side and one dull side.
  • Silk: A very expensive cloth woven from the threads of silk worms, which typically need to be imported.
  • Taffeta: A glossy, plain-woven silk fabric, typically reserved for women’s clothing.
    Clothing Accessories

A list of accessories for an aristocrat’s wardrobe could be nearly endless. The list provides some of the more common clothing elements that are worn as part of an aristocrat’s outfit. These items are not part of the courtier’s, noble’s, or royal outfits from the SRD. They are separate pieces and must be purchased individually.

Aristocratic
Clothing
ItemCostWeight
Baldric,
Leather
1 gp – 
Cape (Fashionable)4 gp1 lb.
Cape,
Silk
20 gp1 lb.
Cloak (Fashionable)5 gp2 lb.
Cloak,
Fur-lined (exotic furs)
40 gp3 lb.
Court
Shoes
(Fashionable)
25 gp1 lb.
Hat (Fashionable)10 gp1 lb.
Sash,
Silk
5 gp

Furs and Pelts

Furs
and Pelts
Sample CreatureCostWeight
Barghest15 gp1lb
Bear
Black
5 gp2 lb
Bear
Brown
7 gp2.5 lb
Bear
Polar
10 gp2.5 lb
Beaver2 gp0.5lb
Fox,
Red
3 gp0.5lb
Fox,silver4 gp0.5lb
Mink3 gp0.5lb
Otter2 gp0.5lb
Panther7 gp1.5lb
Sable5 gp1lb
Seal5 gp1lb
Snow leopard8 gp1.5lb
Tiger5 gp2lb
Wolf2gp1.5lb
Wolverine3 gp1lb
Zebra5 gp2lb

Food,
Drink, & Lodging

This page includes all
manner of edible goods, beverages, foodstuffs, and eating utensils and such.

Beverages
(Alcoholic)

Beverages
(Alcoholic)
ItemCostWeight
Ale (gallon)2 sp8 lbs.
Ale (mug)4 cp1 lb.
Ale,
Dwarven Stout
(mug)
4 cp1/2 lb.
Ale,
Luglurch
(mug)
4 sp1 lb.
Ale,
Luglurch
(gallon)
1 gp8 lbs.
Caydenbrew (mug)5 cp1 lb.
Grog (mug)2 cp1 lb.
Grog (cup)1 cp1/2 lb.
Mead,
Linnorm
, (mug)
5 cp1/2 lb.
Rumboozle (glass)1 sp1/2 lb.
Whiskey,
Dragon Punch
(cup)
10
gp
1/2
lb.
Whiskey,
Oldlaw
(cup)
  
Wine common (pitcher)2 sp6 lbs.
Wine fine (bottle)10 gp1-1/2
lbs.
Wine,
Corentyn
  

Beverages
(Nonalcoholic)

Beverages
(Nonalcoholic)
ItemCostWeight
Coffee,
common (cup)
1 cp1/2 lb.
Coffee,
Mwangi
(cup)
3
cp
1/2
lb.
Kahve (cup)2 cp1/2 lb.
Tea,
common (cup)
2 cp1/2 lb.
Tea,
ceremonial
(cup)
4 cp1/2 lb.
Lisken’s
Medicinal Tonic
(cup)
10 gp 

Foods

Foods
ItemCostWeight
Bread,
loaf
2 cp1/2 lb.
Cheese (hunk)1 sp1/2 lb.
Meal,
Banquet (per person)
10 gp—
Meal,
good (per day)
5 sp—
Meal,
common (per day)
3 sp—
Meal,
poor (per day)
1 sp—
Meat,
chunk of
3 sp1/2 lb.
Rations,
Trail
(per day)
5 sp1 lb.1
Rations,
Wandermeal
(per serving)
1 cp1/2 lb.
Troll
Bite
300 gp—

Weapon & Armor Accessories

The following items either compliment weapons (are used with, or for, weapons, such as scabbards) or are “weapon-like” in that they can be used in combat to damage or inflict harmful conditions upon opponents.

Weapon-Like Items

Weapon-Like
Items
ItemCostWeight
Caltrops1 gp2 lbs.
Caltrops,
Vicious
50 gp4 lbs.

Herbs, Oils, & Special Substances

This page includes various chemicals, herbs, salves, balms, oils, and other substances which require some preparation before use.

Alchemical Items

Characters with the Craft (Alchemy) skill can create some of these items, and they are usually available in the same places where you can buy alchemical items. Items with a DC listed in the Craft DC column use the Craft (Alchemy) skill to create.

Occult Lore
Author Keith Baker, Adam Bank, Chris Jones, Scott Reeves, and Elton Robb
Series Lore
Publisher Atlas
Publish date 2002
Pages 240
ISBN 1-58978-021-3
OGL Section 15 occult-lore
Content Puller Mark Gedak

Netbook can be found on the following website

The Grand OGL Wiki

Characters with Heal scores of 5+ can use the Alchemy skill to create the superior medicinal items listed below. See the Craft skill rules (or the recap of them on page 18) and the full description of each item for instructions on how to create these items. Also see the Herbalism chapter, on page 76, for more tools that can be used to give Alchemy check bonuses, and substances that can be made using the Alchemy skill.

Task or
Item
Creation
DC
Market
Cost
Write/read
a message in alchemical notation
10 + pages
in the message + symbol modifier
2 gp per
page x the symbol modifier
Alembic15 Approximately50 gp
Aqua
vitae
205 sp per
draught
Athenor15100 gp
PangunculusVaries100 +
(pangunculus’ similarity bonus x 100) gp
Plague
gear
1530 gp
TreatiseDC of
disease
60 gp

Oils and Flammables

Oils
and Flammables
ItemCraft
DC
CostWeight
Oil,
Anointing
—25 gp1 lb.
Oil,
Lamp
, (1-pint flask)
—1 sp1 lbs.
Alchemist’s
fire
(1 flask) [Alchemical Power Component]
—20 gp1 lb.
Oil,
Keros
155 gp—
Oil,
Wing
—1 gp—

Tools,
Devices and Kits

Tools,
Devices and Kits
   
ItemCraft
DC
CostWeight
Alchemist’s
Lab
—  
Alchemist’s
Lab, Portable
—  
Artificer’s
Lab, Portable
—300 gp40 lbs.
Bomb
Launcher
—10 gp1/2 lb.
Pox
Burster
—50 gp1 lb.
Thurible—50 gp3 lbs.

Misc.
Substances (vial)

Misc.
Substances
ItemCraft (alchemy)CostWeight
Acid (1 flask) [Alchemical Power Component]—10 gp1 lb.
Air crystals 50 gp
Alchemical grease [Alchemical Power Component]155 gp1 lb.
Alchemical solvent2020 gp1/2 lb.
Alchemical Preserves50 gp
Alchemical Coal (blinding cinders)100 gp
Alchemical Coal (choking smoke)50 gp
Alchemist’s kindness1 gp-/20
Alkali flask2015 gp1 lb.
Alkali salt2030 gp
Ambrosia (vial)100 gp1 lb.
Black Fester (vial)30 gp
Blackfingers paste (1 dose)50 gp
Bladeguard [Alchemical Power Component]1540 gp
Blight Tonic150 gp1 lb.
Brewed Reek2540 gp1 lb.
Dullmetal (one cake)45 gp1 lb.
Dust, Magnetic200 gp4 lb.
Elemental
Breath
80 gp1/2 lb.
Elemental
Flux
(flask)
20 gp1 lb.
Fiendgore
Unguent
75 gp1 lb.
Fleshgem (decorative)1 gp
Fleshgem (spikes)50 gp5 lbs.
Freshpaste (ounce)4 gp
Hobgoblin War Draught20*10 gp1 lb.
Hound’s Blood (vial)—110 gp
Ifrit’s Blood—50 gp1 lb.
Incense (10 sticks)—10 gp1 lb.
Incense, Scentbane—80 gp
Liquid ice [Alchemical Power Component]2540 gp2 lb.
Marker Die15 gp1 lb./15
Nushadir (vial)2010 gp1 lb.
Ooze grease2550 gp1 lb.
Plaster (casting)5 sp5 lbs.
Poison Smear (per jar)75 gp1 lb.
Poison Tattoo50 gp
Powder1 cp1/2 lb.
Powder, Blinding (per packet)25 gp
Powder, flash [Alchemical Power Component]2050 gp
Powder, itching [Alchemical Power Component]2560 gp2 lbs.
Powder, sneezing (packet)2560 gp2 lbs.
Repellent, vermin205 gp
Salve, Stonechipper150 gp1 lb.
Shaving Cream (per ounce)15 gp
Shadowcloy (flask)25 gp1 lb.
Silversheensee text+750 gp
Skinseal (one jar)40 gp1 lb.
Skin Toner (per jar)50 gp1 lb.
Spellscorch??? gp?? lb.
Spider Sac??? gp?? lb.
Sulphur Sack30 gp3 lb.
Sulphur Refill20 gp2 lb.
Supreme Sword Sharpener (5 Nuggets)250 gp1 lb.
Terrap sap (distilled)1530 gp1/2 lb.
Truth Serum2545 gp
Unstable Accelerant2550 gp1/2 lb.
Waterclear—40 gp1 lb.
Weapon blanch, adamantine25100 gp1 lb.
Weapon blanch, cold iron2050 gp1 lb.
Weapon blanch, ghost salt—200 gp1/2 lb.
Weapon blanch, silver205 gp1 lb.
Week Glue (one jar)—90 gp3 lb.

Medicines and Tonics

Medicines
and Tonics
ItemCraft
DC
CostWeight
Antiplague [Alchemical Power Component]2550 gp—
Antitoxin
(vial)
[Alchemical Power Component]
—50 gp—
Bloodblock2525 gp—
Bodybalm2525 gp—
Clear
ear
—15 gp—
Healy
myrrh
see text50 gp—
Hirsute
Balm
(1 oz. phial)
—10 gp—
Mellowroot
(vial)
—25 gp—
Purging
Draught
—50 gp1 lb.
Smelling
salts
2025 gp—
Soothe
syrup
1525 gp1/2 lb.
Stillgut
(vial)
—50 gp—
Troll
styptic
25100 gp—
Unguent
of revivification
(1 dose)
—50 gp—
Woundweal —100 gp—
Whitepaste (package)—450 gp0 lb.

Huntin Aids

Hunting Aids
ItemCraft DCCostWeight
Beast lure2030 gp1/2 lb.
Beast scent2575 gp1/2 lbs.
Musk,Harpy—2 gp—
Musk,Kaava2040 gp1/2 lb.

Herbs and Plants

Herbs and Plants
ItemCraft DCCostWeight
Allnight75 gp
Bachelor snuff1 gp
Belladonna2 gp
Camouflage Lichen100 gp
Flayleaf20 gp2 lbs.
Garlic1 sp1 lb.
Golden Maple Leaves50 gp1/2 lb.
Holly
Mistletoe
Night tea1 sp
Pesh20 gp
Shoanti barbarian chew1 gp
Tobacco1 gp2 lbs.
Wolfsbane5 sp

Special Equipment

Special Equipment
ItemCraft DCCostWeight
Air Sponge50 gp1 lb.
Bottled Lightning30 gp½ lb.
Breathmask (5 Masks)40 gp1 lb. per jar
Burnstrip50 gp1 lb.
Smoke pellet2025 gp
Smokestick [Alchemical Power Component]20 gp1/2 lb.
Tanglefoot bag [Alchemical Power Component]50 gp4 lbs.
Tar bomb15 gp2 lbs.
Thunderstone [Alchemical Power Component]30 gp1 lb.
Tindertwig1 gp

Censer, Celestial

Source Advanced Race Guide

This blessed thurible holds up to 10 pieces of incense, and burns at a rate of 1 stick per hour. If a smokestick is added to the incense in the censer while it burns, creatures with the evil subtype are dazzled for as long as they remain within the area of the resulting smoke.

Tattoos and Body Modifications

Orginally posted on Versa lod

After any body modification it takes about one week for the worst of pain to be over, and about 1-3 a month to be fully healed, depending on how intrusive the procedure was.

Tattoos and Body Modifications
ModificationCoverage exampleCost
Tattoo, small*A symbol on the upper arm10 gp
Tattoo, medium*From wrist to elbow15 gp
Tattoo, large*From wrist to the top of the arm25 gp
Tattoo, body*From neck to groin40 gp
Piercing 5 gp
Scarification, smallA symbol on the upper arm1 gp
Scarification, mediumFrom wrist to elbow3 gp
Scarification, largeFrom wrist to the top of the arm5 gp
Branding smallA symbol on the upper arm10 gp
Branding mediumFrom wrist to elbow20 gp
Implant 10 gp
* Tattoo pricing is for basic ink only. If using a specialty ink, factor in those costs.

Ink Type Cost

Crystal Ink, sparkles in the light +5gp / size step

Glowing Ink, glows in the dark unless covered (as a candle) +10gp / sizestep

Material costs for epidermal implants: (Horns, studs or spikes.)
MetalPrice
Silver20 gp
Gold40 gp
Platinum60 gp
Any metal can be dyed into any feasable color for 5 gp.

Weapon Accessories

Many warriors replace their weapons bit by bit, changing handles, blades or heads at different times. Weaponsmiths profit from this by offering different ‘models’ of those components, some are merely ornaments, while others have a practical purpose.

Weapon Accessories
ItemCostWeight Source
Boot Sheath1 gp
Breaking Sheath10 gp1 lb.
Handle Tip+15 gp
Ornate flail/mace head+30 gp
Quicksheath (Light)75 gp;1 lb.
Quicksheath (Medium)150 gp2 lb.
Quicksheath (Heavy)225 gp3 lb.
Scabbards4 gp1 lb.
Scabbard, combat1 gp1 lb.
Scabbard Container6 gp1 lb.
Scabbard Dagger12 gp2 lb.
Scabbard Secret Container9 gp1 lb.
Scabbard Fancy1d6 x 100 gp2 lb.
Scabbard, false-bottomed45 gp1 lb.
Shield Sconce1 gp1/2 lb.
Staff Sheath5 gp1 lb.
Sword guard, ornate+125 gp
Sword guard, catcher+15 gp
Sword handle, ornate+100 gp
Sword handle, grip+100 gp
Sword Pommel, hollow5 gp
Sword pommel, ornate+150 gp
Sword pommel, weighted+150 gp
Undine Weaponshaft+300 gp
Wand Sheath25 gp1 lb.
Weapon Cord1 sp
Wrist Sheath1 gp1 lb.1
Wrist Sheath, spring loaded5 gp1 lb.1

Transport

Hirelings, Servants & Services

This includes servants, slaves, and hirelings (trained and untrained) as well as various services that may be obtained in settled areas.

Fees and Tolls
ItemCostWeight
Road or gate toll1 cpn/a
Hirelings
ItemCostWeight
Hireling, Trained3 sp per dayn/a
Hireling, Untrained1 sp per dayn/a
Lodging
ItemCostWeight
Inn, good (per night)2 gp
Inn, common (per night)5 sp
Inn, poor (per night)2 sp
Food & Lodging (aka Monthly Cost of Living)
Destitute0 gp/month
Average10 gp/month
Wealthy100 gp/month
Extravagant1,000 gp/month
Other Service
ItemCostWeight
Messenger2 cp per milen/a
SpellcastingCaster level × spell level × 10 gp3n/a
Slaves
ItemCostWeight
Slave, common75 gp175 lbs.
Slave, hard labor100 gp200 lbs.
Slave, household50 gp130 lbs.
Slave, slip (halfling)100 gp39 lbs.
Slave, specialized500 gp160 lbs.
Transportation
ItemCostWeight
Coach Cab3 cp per milen/a
Ship’s Passage1 sp per milen/a
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