Destruction Domain

Die Kapelle, oil on canvas, 95 x 70 cm Date 1898(1898) Arnold Böcklin (1827-1901) Die Kapelle, oil on canvas, 95 x 70 cm Date 1898(1898) Arnold Böcklin (1827-1901)

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Granted Powers: You revel in ruin and devastation, and can deliver particularly destructive attacks.

Destructive Smite (Su): You gain the destructive smite power: the supernatural ability to make a single melee attack with a morale bonus on damage rolls equal to 1/2 your cleric level (minimum 1). You must declare the destructive smite before making the attack. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Destructive Aura (Su): At 8th level, you can emit a 30-foot aura of destruction for a number of rounds per day equal to your cleric level. All attacks made against targets in this aura (including you) gain a morale bonus on damage equal to 1/2 your cleric level and all critical threats are automatically confirmed. These rounds do not need to be consecutive.

Destruction Domain Spells

1 Inflict Light Wounds Touch attack, 1d8 damage +1/level (max +5).
2 Shatter Sonic vibration damages objects or crystalline creatures.
3 Contagion Infects subject with chosen disease.
4 Inflict Critical Wounds Touch attack, 4d8 damage +1/level (max +20).
5 Inflict Light Wounds, Mass Deals 1d8 damage +1/level to any creatures.
6 Harm Deals 10 points/level damage to target.
7 Disintegrate Makes one creature or object vanish.
8 Earthquake Intense tremor shakes 80-ft.-radius.
9 Implosion Kills one creature/round.

Section 15: Copyright Notice

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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