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Bastet, the Goddess of Cat in Ancient Egypt Date 26 January 2012 Author Gunkarta Bastet, the Goddess of Cat in Ancient Egypt Date 26 January 2012 Author Gunkarta

Bast is a war goddess, the cat is Bast’s sacred animal she is depicted with a woman with a cat’s head carrying a sacred rattle and a box or basket.

Bast or Bastet was the cat goddess and local deity of the town of Bubastis, where her cult was centered. She was viewed as the protector goddess of Lower Egypt, and consequently depicted as a fierce lioness. As protector, she was seen as defender of the pharaoh, and consequently of the later chief male deity, Ra, gaining her the titles Lady of Flame and Eye of Ra.

The goddess Bast was sometimes depicted holding a ceremonial sistrum in one hand and an aegis in the other – the aegis usually resembling a collar or gorget embellished with a lioness head.

Bast was a goddess of the moon.

Roleplaying Elements from

Liber Mysterium
The Netbook of Witches and Warlocks

By Timothy S. Brannan and The Netbook of Witches and Warlocks Team
Full netbook can be found on the followng website

Dom of D20 / D&D 3e Netbooks and Downloads.

Bast is a goddess who delights in physical pleasures and yet maintains the quiet elegance of a feline. She is soft spoken and patient, but always a cunning dangerous opponent. Her worshipers are the sworn enemies of Set and his minions, and will attack them on sight.

Her consort is Aelurus, who appears as a tanned human male with a cat's or lion's head.

Duties of the Priesthood: Priests of Bast are required to keep cats as pets and to sample the physical pleasures of the world whenever they can. As one might imagine, this makes the worship of Bast a popular Profession.

Bast is an ancient Goddess and the mistress of all cats. Nearly every Find Familiar spell known invokes her name. Witches of Bast, few as they are, live a cat-like life style. They prefer the comforts and leisure life that cats enjoy. Then spend long afternoons lying in the sun and enjoying the sensuous side of life. Regardless, do not confuse leisure with laziness. Witches of Bast are dedicated fighters of evil, in particular the workings of the minions of Set. Witches of Bast may choose weapon mastry in one edged weapon at the loss of one feat. They also gain a +1 to hit and damage when fighting snakes.

The Lore of the Gods
Book 3 - The Egyptian Gods

Lead Designers
Steven Creech and Kevin Ruesch Lead Editor Steven Schend Creative Director Jim Butler Art Director
Todd Morasch Artwork Aaron D. Siddal

Bast is the protector of cats and those who care for cats. She also serves as the goddess of the home and patroness of luxury and pleasure and is often considered a fertility deity. She rules over pleasure, sex, dancing, music, and joy. Bast is a daughter of Ra and often acts as the instrument of his vengeance. She typically appears as a cat or in human form with the head of a cat, often holding the sistrum (a sacred rattle), although she sometimes takes on the war-like aspect of a lioness.

Cat Goddess; Goddess of the Home; Patroness of Luxury and Pleasure

Lesser Deity
Symbol: Cat
Home Plane: The Solar Barge (Mount Bakhau)
Alignment: Chaotic good
Portfolio: Cats, vengeance, protection, punishment
Worshipers: Mothers, defenders, fighters, barbarians, rangers, cat folk
Cleric Alignments: NG, CG, CN
Sacred Animal: Cat, Lion
Traditional Allies: Bes, Feline creatures and races Cats,
cat folk, cheetah, dire lion ,Lion, Cat Lord
Traditional Foes: Set, Gnolls
Divine Artifact: Sistrum of Merriment
Domains: Chaos, Moon, Protection, Strength, War
Favored Weapon: Tekko-Kagi
Favored Class: Cleric, monk, paladin
Favored Race:
Cat Folk, Halfling, Human

Major Temple Sites Bubastis
Benefits: Favored classes who worship Bast gain a +1 bonus to their base Dexterity score. If Bast is renounced as their patron, the bonus is permanently lost.

Bast is a cat-headed deity whose portfolio includes protection (as a mother protects her children), punishment of wrongdoers, and cats. She appears as a dark-skinned human woman with the head of a cat, though she can use her Shift Form ability to appear as any feline of any size. Bast is a wild deity. To those she favors she gives great blessings, but when she is angry her wrath knows no bounds. She is a fierce enemy of Apep and Set.

Though Bast’s home plane is listed as the Solar Barge, in fact she resides on Mount Bakhau at the far eastern edge of the world. This mythical mountain lies along the Solar Barge’s course through the sky, above the
cavern where the Barge exits the Twelve Hours of Night each dawn. Every morning, Bast descends from her palace to fight Apep, securing the Barge’s passage out of the Twelve Hours.

Bast is one of the daughters of Re-Horakhty and is married to Ptah.


To speak of dogma in connection with Bast is almost contradictory. Bast is a chaotic, often whimsical deity who demands no rigid adherence to principles of faith. In general, she promotes life and liberty, asserting the value of mortal life, things of beauty, and freedom from oppressive regulation. Bast hates evil, particularly Apep and his followers, and people who worship Bast generally share that enmity.

Clergy and Temples

Bast ’s clerics, like most clerics of the Pharaonic deities, wear white robes and shave their heads if they are male. Clerics of Bast are charged to remain constantly vigilant against the forces of evil, as a cat watches for vermin invading the home. They often serve as the voice of the common people among the Pharaonic clergy, who are so often obsessed with royalty and the orderly function of government they they may forget those they serve. Most of Bast’s clerics are female.

Bast’s temples follow the general layout of most Pharaonic temples. Bast is also revered at countless small shrines and household altars. Due to her influence, cats hold a special revered place in Pharaonic culture, and mistreating a cat invites the wrath of Bast on the perpetrator.

Cleric 10/Fighter 20/Illusionist 10
Medium-Size outsider
Divine Rank 8
Hit Dice 20d8+160 (outsider) plus 10d8+80 (Clr) plus 20d10+160 (Ftr) plus 10d4+80 (Ill) (960 hp)
Initiative +21 (+17 Dexterity, +4 Improved Initiative)
Speed 60 ft.
AC 65 (+17 Dexterity, +8 divine, +21 natural, +9 deflection)
Attacks 2 claws +65 melee, bite +63 melee; or spell +58 melee touch or +65 ranged touch
Damage Claw 1d4+10; bite 1d6+5 or by spell
Face/Reach 5 ft. by 5 ft./5 ft.
Special Attacks Domain powers, salient divine abilities, spell-like abilities, rend 2d6, turn undead 12/day.
Special Qualities Divine immunities, DR 43/+4, fire resistance 28, spontaneous casting of divine spells, understand, speak, and read all languages and speak directly to all beings within 8 miles, remote communication, godly realm, teleport without error at will, plane shift at will, familiar (felines), SR 40, divine aura (800 ft., DC 27).
Saves Fort +48, Ref +57, Will +48.
Abilities Strength 30, Dexterity 44, Constitution 26, Intelligence 28, Wisdom 26, Charisma 29.
Skills Animal Empathy +37, Balance +67, Climb +68, Concentration +36, Diplomacy +29, Escape Artist +50, Handle Animal +67, Heal +46, Hide +65, Intuit Direction +36, Jump +70, Knowledge (nature) +47, Knowledge (religion) +47, Listen +48, move silently +57, Ride (horse) +27, Scry +27, Sense Motive +46, Spellcraft +37, Spot +58, Tumble +57, Wilderness Lore +46.
Feats Alertness, Blind-Fight, Cleave, Combat Reflexes, Dodge, Combat Expertise, Fleet of Foot, Great Cleave, Greater Spell Focus (Illusion), Improved Critical (bite), Improved Critical (claw), Improved Disarm, Improved Initiative, Improved Trip, Mobility, Multiattack, Power Attack, Power Critical (bite), Power Critical (claw), Quicken Spell, Run, Scribe Scroll, Silent Spell, Spell Focus (Illusion), Spring Attack, Still Spell, Superior Expertise, Track, Weapon Finesse (bite), Weapon Finesse (claw), Weapon Focus (bite), Weapon Focus (claw), Weapon Specialization (bite), Weapon Specialization (claw), Whirlwind Attack.
Divine Immunities Ability damage, ability drain, acid, cold, death effects, disease, disintegration, electricity, energy drain, mindaffecting effects, Paralysis, poison, sleep, stunning, transmutation, imprisonment, banishment.
Salient Divine Abilities Alter Form, Alter Size, Banestrike (reptilian creatures), Control Creatures (feline animals), Divine Battle Mastery, Divine Celerity, Extra Domain (Strength), Extra Domain (War), Shift Form, Speak with Creatures (feline animals).
Domain Powers Cast chaos spells at +1 caster level; 8/day smite (+4 on attack and +10 on damage for one weapon attack; 8/day protective ward (touched subject gains +10 resistance bonus on next saving throw, maximum duration 1 hour); 8/day feat of strength (+10 enhancement bonus to Strength for 1 round).
Spell-Like Abilities Bast uses these abilities as an 18th-level caster, except for chaos spells, which she uses as a 19th-level caster. The save DCs are 26 + spell level. Animate Objects, Antimagic Field, Body of Moonlight, Clenched Fist, Crushing Hand, Curse of Lycanthropy (Weretiger), Grasping Hand, Blade Barrier, Bull's Strength, Chaos Hammer, circle of doom, Cloak of Chaos, Dispel Law, Divine Power, Enlarge Person, endure elements, Flame Strike,Lunar Armor,Lunar Revelation, Lunar Speed, Magic Circle against Law, Magic Vestment, Magic Weapon, Mind Blank, Moonbow, Moonlit Stroll, Power Word Blind, Power Word Kill, Power Word Stun, Prismatic Sphere, protection from energy, Protection from Energy, Protection from Law, Repulsion, Righteous Might, Sanctuary, Shatter, Shield Other, Spell Immunity, Spell Resistance, Spiritual Weapon, Stoneskin, Summon Monster IX (as chaos spell only), Strength of the Tide, Waxing Health, Word of Chaos.

Rend (Ex): If Bast hits with both claw attacks, she latches onto her opponent’s body and tears the flesh. This attack automatically deals an additional 2d6 points of damage.

Cleric Spells/Day: 6/7/7/ 6/6/4; base DC = 18 + spell level.

Wizard Spells/Day: 5/8/7/ 6/6/5; base DC = 19 + spell level, 23 + spell level for illusions.

Prohibited schools: Divination and Necromancy.

Other Divine Powers

As a lesser deity, Bast may take 10 on any check. Bast treats a 1 on an attack roll or saving throw normally and not as an automatic failure.

She is immortal.

Senses: Bast can see, hear, touch, and smell at a distance of eight miles. As a standard action, she can perceive anything within eight miles of her worshipers, holy sites, objects, or any location where one of her titles or
name was spoken in the last hour. She can extend her senses to up to five locations at once. She can block the sensing power of deities of her rank or lower at up to two remote locations at once for 8 hours.

Portfolio Sense: Bast automatically senses any event that affects five hundred or more felines or mothers, and any battle involving at least five hundred combatants.

Automatic Actions: Bast can use Balance, Hide, Listen, or Spot as a free action if the DC for the task is 20 or lower. She can perform up to five such free actions each round.

Create Magic Items: Bast can create any magic weapon, as long as the item’s market price does not exceed 30,000 gp.

Avatar of Bast

Animal Lord, Cat Lord

Artifacts that the Avatar may possess:

Golden Sistrum of Merriment

This sacred rattle is made of solid gold yet it resists any physical damage and never corrodes in any way. The handle is engraved with scenes of people dancing and singing. Its unearthly tones resonate clearly to all within 50ft. regardless of any other background noise.

The Golden Sistrum of Merriment has the following properties:

•The sistrum casts a continual Emotion (friendship) spell in a 50ft. radius.

•With a touch, the sistrum can neutralize poison.

•Any who approach the wielder within 30ft. must make a Will save (DC22) or be forced to immediately discard or sheath any weapons held. Victims of this power cannot draw or retrieve any weapons until they move out of the area.

•The wielder can cast the following spells at will; dancing lights, ghost sound, mirror image, silent image, hideous laughter, and unseen servant.

secure shelter5/day.

Sculpt sound 5/day.

mirage arcana 2/day.

irresistible dance 2/day.

All spells are equal in effect to those cast by a 20 th level cleric or sorcerer

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