Celestial Lion

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Rosa Bonheur (1822–1899) Link back to Creator infobox template wikidata:Q241732
English: Royalty at Home
Date 1885
The statistics presented here describe a male African lion, which is 5 to 8 feet long and weighs 330 to 550 pounds. Females are slightly smaller but use the same statistics.

From D&D Wiki

Celestial Lion
Size/Type Large magical beast (Extraplanar)
Hit Dice 5d8+10 (32 hp)
Initiative +3
Speed 40 ft. (8 squares)
Armor Class 15 (–1 size, +3 Dexterity, +3 natural), touch 12, flat-footed 12
Base Attack/Grapple +3/+12
Attack Claw +7 melee (1d4+5)
Full Attack 2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2)
Space/Reach 10 ft./5 ft.
Special Attacks Pounce, improved grab, rake 1d4+2
Special Qualities Low-Light Vision, Scent, Darkvision 60ft, Resistance to acid, cold, and electricity 5, Spell Resistance 10, Damage reduction 5/magic
Saves Fort +6, Ref +7, Will +2
Abilities Strength 21, Dexterity 17, Constitution 15, Intelligence 3, Wisdom 12, Charisma 6
Skills Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5
Feats Alertness, Run
Environment Warm plains in any good-aligned plane
Organization Solitary, pair, or pride (6–10)
Challenge Rating 3
Treasure None
Alignment Always good (any)
Advancement 6-8 HD (Large)
Level Adjustment -


Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.

Pounce (Ex): If a lion charges a foe, it can make a full attack, including two rake attacks.

Improved Grab (Ex): To use this ability, a lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Rake (Ex): Attack bonus +7 melee, damage 1d4+2.

Skills: Lions have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.


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