Chenoo

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Chenoo orginally posted on Faceoculta

Chenoo orginally posted on Faceoculta

Originally Posted by Bhu. of the Wizards Community forums.

On this Thread

Chenoo are stone giants they fight amongst themselves with uprooted trees and large boulders, never knives, arrows, or spears. They are scared of humans and will camouflage themselves with such total immobility that they blend into the surrounding landscape.

Chenoo
Huge Giant (Earth)
Hit Dice 20d8+120 (210 hp)
Initiative -1
Speed 30 ft. (6 squares)
Armor Class 22 (-2 Size, -1 Dexterity, +15 Natural), touch 7, flat-footed 22
Base Attack/Grapple +15/+37
Attack Slam +27 melee (1d6+14) or Tree club +27 melee (4d6+21) or Rock +27 ranged (2d6+14)
Full Attack 2 Slams +27 melee (1d6+14) or Tree club +27/+22/+17 melee (4d6+21) or Rock +27 ranged (2d6+14)
Space/Reach 15 ft./15 ft.
Special Attacks Rock Throwing
Special Qualities Low Light Vision, Freeze, Rock Catching
Saves Fort +18, Ref +5, Will +6
Abilities Strength 39, Dexterity 8, Constitution 23, Intelligence 6, Wisdom 11, Charisma 11
Skills Climb +21, Craft (any one) +4, Hide -2 (+6 in rocks), Intimidate +7, Jump +21, Listen +7, Spot +7
Feats Awesome Blow, Brutal Throw, Improved Bull Rush, Improved Overrun, Improved Sunder, Power Attack, Power Throw
Environment Any (usually rocky tempreate regions)
Organization Solitary, Pair, or Group (3-6)
Challenge Rating 12
Treasure None
Alignment Neutral
Advancement By Character Class
Level Adjustment ---

Combat: Chenoo are usually shy and avoid combat. If it becomes necessary they will throw rocks and uproot trees to use as clubs. Tactics are generally lacking, as they tend to be not too bright. The tree club is considered a reach weapon.

Skills: The Chenoo have a +8 Racial Bonus to Hide checks in rocky areas.

Freeze (Ex): The Chenoo can freeze itself and remain still almost indefinitely. Opponents must make a DC 20 Spot check to think the Chenoo isn't a statue or rock formation.

Rock Throwing (Ex): The range increment is 180 feet for a Chenoo's thrown rocks. It uses both hands when throwing a rock.

Rock Catching (Ex): Chenoo gain a +4 racial bonus on its Reflex save when attempting to catch a thrown rock.

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