Daisy Dog

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Daisy Dog [Cornish Mythology]
Tiny fey (Incorporeal)  
Hit Dice 1/2d6+1 (2 hp)
Initiative +2 (+2 Dexterity)
Speed 30 ft. (6 squares)
Armor Class 15 (+2 size, +2 Dexterity, +1 deflection), touch 14, flat-footed 13
Base Attack/Grapple 0/-8
Attack Incorporeal touch +4 (1d3 plus Strength drain)
Full Attack Incorporeal touch +4 (1d3 plus Strength drain)
Space/Reach 2-1/2 ft./0 ft.
Special Attacks Pounce, Strength damage
Special Qualities Low-Light Vision
Saves Fort +2, Ref +6, Will +3
Abilities Strength -, Dexterity 14, Constitution 14, Intelligence 2, Wisdom 13, Charisma 11
Skills Hide +11, Jump +3, Listen +3, Move Silently +4, Spot +3
Feats Lightning Reflexes
Environment Cold plains
Organization Solitary or litter (2-5)
Challenge Rating 1/4
Treasure None
Alignment Always neutral
Advancement 1 HD (Tiny)
Level Adjustment -

Daisy dogs are a form of nature-spirit fey that can be found whisping through the plains of the high north like specters of the wild. Glowing an ethereal blue, a daisy dog exudes a forceful personality beyond their miniscule size. They guard major groves and often bond with druid defending those same regions; if that druid dies, the daisy dog will begin a never-ending vigil of both the grove and the druid's grave, defending against all intruders. Commoners tell tales of those being attacked by the vicious defending strikes of the daisy dog becoming weak or even dying, although how much of this legend is true depends on who you ask.


Strength Damage (Su): Living creatures hit by a daisy dogs’s incorporeal touch attack must succeed on a DC 10 Fortitude save or take 1d4 points of Strength damage.

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