To Oceania Monsters
|Tukukino, an old fighting chief of the Nga-ti Tamatera- people of the Hauraki district, North Island, New Zealand, circa 1880. Gottfried Lindauer (18391926)|
Originally Posted by
Mulletmanalive of the Giant in the Playground Forums.
Maori lore is full of references to these elusive beings; tall, lank eldritch beings with great inventiveness and a supreme dislike for both the sun and cooked food. Their legends includes such traits as hypnotic song, an extreme distaste for cooked food and greater inventiveness than the Maori themselves.
|Medium Humanoid [Patupaiarehe] Warrior 2|
|Hit Dice||2d8 (9 hp)|
|Speed||30ft (6 squares)|
|Armor Class||11 (+1 Dexterity), touch 11, flat-footed 10|
|Attack/Full Attack||Bow +3 Ranged (2d8, Crit x3, Range 100ft) OR Spear +2 (1d8, Crit x3)|
|Special Attacks||Siren [Standard action; Perform check at -1 per 5ft to target vs Level Check. Target moves 5ft closer per point the test is passed by]|
|Special Qualities||Blindsense 5ft, Light Blindness, Low Light Vision x8 in poor lighting, Nature's Purity, Tweening, Xenophobia|
|Saves||Fort +3, Ref +1, Will +0|
|Abilities||Strength 10, Dexterity 13, Constitution 10, Intelligence 12, Wisdom 11, Charisma 15|
|Skills||Hide +5, Perform +3, Spot +5, Survival +5|
|Organization||Hunt (2-5), Tribe (5-70)|
|Treasure||1d4 Mundane Items, 1d2 Alchemical Items|
|Advancement||By Class [Favoured: bard]|
In the bushes, a way off, you can see a tall, slender being that looks like an albino Maori with a shock of red hair. the strange figure moves slowly and makes few sounds as he moves, though the silence is very detectable. he carries a spear and when he notices your presence, looks at you with the disdain fishermen reserve for barnicles.
Patupaiarehe are a breed from which the Maori have learned much and still live in fear of. They lure away Maori women with magical music as part of their rites of passage. Some of these women are never seen again and many are with child when they return. Fortunately for the Maori, most of the time, Patupaiarehe remain in their forests and thanks to their hatred of cooked food, stay far away from their villages.
Patupaiarehe attack in concert with their hunts mates, always under the cover of darkness. They usually pepper an area they intend to fight in with simple traps such as primative caltrops and spike pits.
Ability descriptions: see below
Patupaiarehe are a physically capable race, without peer in many respects and the males are taught bewitching skills as part of their rites of passage. In many cases, it is only their specie's utter disdain for that which men make of themselves, of sunlight and cooked food, that keeps them from waging war most horrid. Fortunately, while prone to viciousness and duelling, they are not prone to making trouble in numbers, ever keen to keep men and their burnt offerings from entering their twilight woods.
Patupaiarehe have the following racial traits:
* +2 Dexterity, +2 Intelligence,
+4 Charisma. Patupaiarehe are swift, inventive and possessed of overwhelming
force of personality. To say that they are scary is something of an understatement.
* Medium. As medium creatures,
patupaiarehe suffer no benefits or penalties for their size.
* Fæ blood: Patupaiarehe,
while possessing some of the traits of the fæ, are mortal and thus have
souls. They forfeit many of the powers that could have been theirs, in exchange
for living and breathing and a true emotional range. Whenever it would be beneficial
to them, patupaiarehe count as being fæ and thus can travel the Hedge
* Tweening: While not full
fæ, the patupaiarehe have the ability to penetrate the Hedge and move
between their homes in the twilight estates and the real world. During the times
of dusk and dawn, a patupaiarehe may use a Shift action to enter or leave the
Hedge and may then move around within it. They do not get more able to move
between the Hedge and other realms as they advance and use this primarily to
come out at night so that they may hunt.
* Survivalists: All patupaiarehe
have solid skills in fieldcraft, gaining a +2 bonus on Survival
* Siren: Male patupaiarehe
gain the Siren feat as a bonus feat, even if they do not meet the prerequisites.
Females have the choice of Banal or Siren, whether they meet the prerequisites
* Midnight Eyes: all patupaiarehe
gain the benefits of Greater Low Light Vision, being able to see ten times as
far in the dark than humans. They still cannot see in pitch darkness but move
with such confidence that they seem almost able to. This is represented by Blindsense
5ft, provided by their skin's sensitivity to pressure changes. They lose this
for 1d8 rounds if they suffer even 1 point of Fire damage.
* Light Blindness: Patupaiarehe
simply can't see by the light of day. They are basically blind under any conditions
that are not at least shadowy. They suffer a -10 penalty on Perception checks
and cannot see more than 20ft. In combat, their enemies count as having concealment
[20% miss chance].
* Nature's Purity: Being
so connected to nature, patupaiarehe can only eat food as they find it. They
find cooked material literally toxic; the mere smell of cooking forces them
to make a Fortitude save, DC 8 + their level, or be Nauseated. Those that save
are merely sickened. Should they consume cooked matter, they treat it as a poison
[3d6 damage and Nauseated (Fort saves, DC 8 + level, every 10 minutes, Shake
It Off does not apply)].
* Xenophobic: While obsessed
with Mana themselves, patupaiarehe refuse to accept that any other being has
Mana. They themselves have a Mana/Social rank of 1d4 + ½ their level
and always ignore the mana/social rank of others. If their own is ignored or
simply not understood, they must make a Will save, DC 4 + their level, or attack
the foe for one round, to the best of their ability.
* Level adjustment: +1
* Combat Potential: +1
Patupaiarehe are subject
to being from a very specific region. Outsiders suffer a -20 on their Lore checks
unless they have a suitable Knowledge Specialisation. Gather Information is
|2||We stay out of the forests at night|
|7||Patupaiarehe lurk in the night forests. They have keen eyes an are brutal hunters|
|12||If you hear music from the woods at night, plug your ears and pray to whatever you believe in|
|17||It is Patupaiarehe matings that produce the red haired children of our tribes. Their mothers are permanently at the jungle witches' call.|
|22||Cooked food is sickening to the Patupaiarehe. They are revolted by the smell and are actually poisoned by it.|
|27||If you make a point of ignoring a Patupaiarehe's mana, they have a tendency to get angry and be reckless, especially the young ones|
To Oceania Monsters
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