monster Android

Source Inner Sea Bestiary pg. 3
Orginally posted in Archives of Nethys
An android with a chainsaw.

© 2015, Paizo Inc.
Artist credit
Mariusz Gandzel
Print source
Benjamin Bruck, et al. (2015). Inner Sea Races, p. 164. Paizo Inc. ISBN 978-1-60125-722-2
Web source
Sarah Robinson. (October 2, 2015). A Last Look at the Art of Inner Sea Races, Paizo Blog.
An android with a chainsaw.
© 2015, Paizo Inc.
Artist credit
Mariusz Gandzel
Print source
Benjamin Bruck, et al. (2015). Inner Sea Races, p. 164. Paizo IncISBN 978-1-60125-722-2
Web source
Sarah Robinson. (October 2, 2015). A Last Look at the Art of Inner Sea Races, Paizo Blog.
Of the numerous wonders and horrors that emerge from technological ruins, the androids who periodically crawl from the wreckage are among the most eerie and amazing. Though they appear to be almost human, these artificial wonders are of a completely foreign and utterly alien nature.

This slender woman moves with a strange, calculated grace. Complex blue tattoos glow on her pale flesh.

Android CR 1/2
XP 200


Android rogue 1

N Medium humanoid (android)

Init +3; Senses Darkvision 60 ft., Low-Light Vision; Perception +6

AC 15, touch 13, flat-footed 12 (+2 armor, +3 Dexterity)


hp 11 (1d8+3)

Fort +2, Ref +5, Will +0

Defensive Abilities constructed; Immune disease, emotion based effects,
exhaustion, fatigue, fear, sleep

Speed 30 ft.


Melee rapier +3 (1d6+1/18-20)

Special Attacks nanite surge, sneak attack +1d6

Strength 13, Dexterity 17, Constitution 14, Intelligence 14, Wisdom 10, Charisma 6


Base Atk +0; CMB +1; CMD 14

Feats Weapon Finesse

Skills Acrobatics +7, Climb +5, Disable Device +7, Escape Artist +7, Knowledge (engineering) +3, Knowledge (local) +6, Perception +6, Sense Motive +0, Sleight of Hand +7, Stealth +7; Racial Modifiers +2 Perception, -4 Sense Motive

Languages Common, Hallit, Varisian

SQ emotionless, trapfinding +1

Constructed (Ex) For the purposes of effects targeting creatures by type (such as a ranger’s favored enemy and bane weapons), androids count as both humanoids and constructs. Androids gain a +4 racial bonus on all saving throws against mind-affecting effects, Paralysis, poison, and stun effects, are not subject to fatigue or exhaustion, and are immune to disease and sleep effects. Androids can never gain morale bonuses, and are immune to fear effects and all emotion-based effects.

Emotionless (Ex) Androids have problems processing emotions properly, and thus take a -4 penalty on Sense Motive checks.

Nanite Surge (Ex) An android’s body is infused with nanites. Once per day as an immediate action, an android can cause her nanites to surge, granting a bonus
equal to 3 + the android’s character level on any one d20 roll; this ability must be activated before the roll is made. When an android uses this power, her circuitry-tattoos glow with light equivalent to that of a torch in illumination for 1 round.

Environment Any


Organization solitary, pair, or platoon (3-12)

Treasure NPC gear (leather armor, rapier, other treasure)

Androids are created, not born, and come into the world fully mature. The strange, alien ‘forges’ in which new androids are created are hidden in strange ruins, and most androids have little to no memories of these regions. Strange circuitry-like markings that look like faintly glowing tattoos, a faint metallic sheen to the eyes, and watery, almost translucent red blood are all ways to tell an android from a human – providing its awkward mannerisms haven’t revealed the truth already.

A typical android is 6 feet tall and weighs 200 pounds.

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