Extract Drug

Gray line

Book of Vile Darkness 3.5
By Monte Cook

Conjuration (Creation)
Bard 1, Cleric 1, Druid 1, Sorcerer/Wizard 1
Components: V, S, F
Casting Time: 1 minute
Range: Touch
Effect: One dose of a drug
Duration: Permanent

The caster infuses a substance with energy and creates a magical version of a drug. The magical version manifests as greenish fumes that rise from the chosen focus. The fumes must then be inhaled as a standard action within 1 round to get the drug’s effects.

The type of drug extracted depends on the substance used.

Material Drug Extracted Effect on Focus
Metal Baccaran Metal’s hardness drops by 1.
Stone Vodare Stone’s hardness drops by 1.
Water Sannish Water becomes brackish and foul.
Air Mordayn Foul odor fills the vapor area (up to 50-ft. radius) for 1 hour.
Wood Mushroom Wood takes on powder a permanent foul odor.

There may be other drugs that can be extracted with rarer substances, at the DM’s discretion.

Focus: 15 lb. or 1 cubic foot of the material in question.

grey line

The Worlds of Mankind is owned and created by Mark John Goodwin

The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

‘d20 System’ and the ‘d20 System’ logo are trademarks of Wizards of the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.