This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Level Bard 0, Cleric 0, Druid 0, Sorcerer/Wizard 0
Components V, S
Casting Time 1 standard action
Range 10 ft.
Target One object of up to 1 lb.
Saving Throw Will negates (harmless, object)
Spell Resistance Yes (harmless, object)
Mending repairs small breaks or tears in objects (but not warps, such as might be caused by a warp wood spell). It will weld broken metallic objects such as a ring, a chain link, a medallion, or a slender Dagger, providing but one break exists.
Ceramic or wooden objects with multiple breaks can be invisibly rejoined to be as strong as new. A hole in a leather sack or a wineskin is completely healed over by mending. The spell can repair a magic item, but the item's magical abilities are not restored. The spell cannot mend broken magic rods, staffs, or wands, nor does it affect creatures (including constructs).
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
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