This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Level Druid 5, Sorcerer/Wizard 5
Components V, S, M/DF
Casting Time 1 standard action
Range Medium (100 ft. + 10 ft./level)
Area Up to two 10-ft. cubes/level (S)
Saving Throw See text
Spell Resistance No
This spell transforms normal mud or quicksand of any depth into soft stone (sandstone or a similar mineral) permanently.
Any creature in the mud
is allowed a Reflex save to escape before the area is hardened to stone.
Transmute mud to rock counters and dispels transmute rock to mud.
Arcane Material Component Sand, lime, and water.
The Worlds of Mankind is owned and created by Mark John Goodwin
The text on this page is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
System and the d20 System logo are trademarks of Wizards of
the Coast, Inc.
and are used according to the terms of the d20 System License version 6.0.
A copy of this License can be found at www.wizards.com/d20.